Author: Xeno426
Author Website:

Requirements: Arma 2

Version: 1.1
Signed: Yes, serverkey included

Short description: This pack is an update of ¤¤Trauma¤¤'s M113_BIS mod.

Date: 2011-11-10 12:31

Comments: (0)


TGW M163 Vulcan


This pack is an update of ¤¤Trauma¤¤'s M113_BIS mod, which was unfortunately very buggy. The two M113 models have been removed, leaving only the M163 and Machbet, which have been fixed and updated to OA standard. Both are available to the USMC and US Army.

As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ.

When you are using the Steam version you can find a Steam mod installation and activation FAQ here.

Included .pbo files:

New skins may be added with hiddenSelectionsTextures, and UV map templates have been provided:
hiddenSelections[]={"camo1", "camo2"};
hiddenSelectionsTextures[]={"\M163_VADS\data\m163_vulcan_01_co.paa", "\M163_VADS\data\m163_vulcan_02_co.paa"};

They can be found under BLUFOR->US Army/USCM->Armor. The USCM version defaults to the woods camo, while the US version defaults to desert camo. The M163 Vulcan defaults with two magazines for it's M168 cannon, while the Machbet has only one magazine for the M168, but three magazines for its 4-shot Stinger launcher.

Both use a custom weapon, "TGW_M168", which can use the following magazines:
"2100Rnd_20mm_M168" - Default magazine for the stock M168 gun. Not recommended.
"TGW_1100Rnd_20mm_M246" - HEI-T round for AA work, default magazine used in the mod.
"TGW_1100Rnd_20mm_M242" - HEI-T round with large lethal radius. Less damaging than above round.
"TGW_1100Rnd_20mm_M56" - Same round as above, but lacks tracers.

- "TGW_M168" inherits from the base M168 found in the default game, so any mods that change that weapon will likely have some effect on the aformentioned custom weapon.
- BlastecoreFX users: I had to modify the weapon to use the GAU8 effects, as the default effects for the M168 had such a massive muzzle blast that it was impossible to see anything while firing.
- As an additional note, this mod requires Combined Operations (ArmA2 + OA) to work properly.

Credits & Thanks:
- BIS for the original models
- ¤¤Trauma¤¤ for the original port and for the missile pod on the Machbet
- [GLT]Myke and zGuba for lots of help and pointers
- Microprose for Falcon 4.0, from which the vulcan sound was taken

- Updated textures, new desert texture
- New gun sound
- New thermal map
- Renamed ammo and magazines to remove chance of compatibility issues

- Initial public release

- Internal release for testing

Forum topic:
- BI forums

- Arma 2

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