Author: Celery
Author Website: Requirements: Arma 2 Island(s): Chernarus Playable options: N/A Version: 1.4 |
Downloads / Operation Arrowhead / Scenario / Co-op missions / Chernarus Apocalypse - Part Three Co-10 (@)
![]() Chernarus Apocalypse - Part ThreebyCelery Story: Yesterday morning, you escaped Berezino in an armored car after being abandoned by a group of survivors. You arrived in Polana, a relatively zombie-free village, and stayed there for a day. Zombies have begun increasing in the area, so you need to move on. The map you got from the survivors a week ago has a marker over Black Forest. It could be a safehouse or munitions cache for all you know, so that's where you're going. Description: This is a zombie coop mission with specific objectives and one life per character. Equipment and munitions are scarce and the enemy is dangerous and numerous, which promotes tactics, teamwork and good shooting. The zombies are resistant to bullets, and only a headshot is a reliable way to kill them. This part tests your ability to stay calm and functional under anxiety-inducing conditions. Features: Installation: Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\MPMissions folder. Changelog: v1.4 v1.3 v1.2 v1.1 Credits & thanks: Mission and scripts: Celery Apocalypse series concept: Zipper5 and Celery Noises and screams: Thief II: The Metal Age and freesound.org 3rd party music: Thief: Deadly Shadows soundtrack composed by Eric Brosius Antonio Cora - The Cellar Shadow Sneaker - Dreams of Dead Thoughts Shadow Sneaker - Midnight Whispered My Name Forum topic: - BI forums ![]() - Arma 2 Enable javascript to be able to download from Armaholic please! |
Ah crap, he removed the Refuel station. Now the chances for survival are 0%. The vodnik and a full tank of gas is necessary as you can't see anything at the time level and there is no way one person can do the mission themself without the vodnik.
Holy shit dude you scared the hell outta me with this thing this is not a Zombie LOL
Awesome! Celery! Love it!
Wow, this mission is extremely difficult with the current weapons and equipment you start out with. I love the gameplay elements you put into this mission, the morse code thing was great and also the "monster" of the forest is just brilliant, it totally reminds me of the black mist monster from Lost. I think this is your best zombie mission so far and I give it 5 stars!
I am looking forward to trying this one so much. My friend and I have played both of the first 2 missions and completed them. However his wife has just had a baby so it'll have to wait a while. Just to let you know how much fun (and frustration) you gave us with Part 1 you can find some of our gameplay footage on www.youtube.com/neddle69
I've beat it by myself on Expert difficult; trust me, it's doable by yourself without the Vodnik, you're just not good enough. ;)
Hey can anybody help with this? Whenever I try running this mission it says that I'm missing the downloadable content: cacharacters_e, camisc_e, cacharacters_w_baf and caweapons_e_ammoboxes. I have no idea how to solve this problem, if this helps; DayZ is the only mod I have installed- Sorry for digging up such an old post!!! Any help is much appreciated!
Very nice mod.
@Above
It could be possible that you're missing Arma 2 characters.
Total comments : 8, displayed on page: 8