This script simulates a car theft.
It comes with a mission as a demo version. Extract the folder to your ArmA2\other Profiles\Yournick\Missions and load it in the editor.
Just create in editor a closed car and in his init add:
"nul = [this] execVM"Maxcartheft.sqf"
then create a game logic "object" named "light".
After that copy "maxcarthef.sqf" and "maxburglelock.sqf" in your mission folder.
If You want also the alarm sound You must copy sound folder and description file.