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Author: Angus
Author Website: Requirements: Arma 2, MBG Killhouses Island(s): Takistan Playable options: N/A Version: Beta |
Description: This mission is a simple shoothouse mission without any AI opponents. The purpose of this mission is to hone your CQB skills, increase the speed that you can engage targets at close range, and familiarise yourself with the characters movement. It also helped me to find the perfect balance between mouse sensitivity, mouse smoothing, and aiming deadzone. At its present state, the mission comprises of a single shoothouse that has targets that will pop up when the player enters the room or gets close. Targets are randomly spawned so no two missions will be the same. There is also randomly spawned cover that will partially conceal some targets and you will have to climb over. Installation: Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\Missions folder. Notes: It is still very much WIP, and is really still in beta, so please, any feedback, advice, and requests would be very much appreciated. The only required mod is the MGB Killhouse pack, but I would highly recommend the SMK animation pack which allows for much faster changes to your pistol, and much quicker vaulting over obstacles. It also allows you to move faster while keeping your aim on a target. The other addon I would highly recommend is the TrueUser_Fov_AutoZoom.pbo addon from the TrueMods pack. It changes the field of view to a much more desirable setting for close quarters, and removes the need for manual zooming while using optics. The mission requires ArmA 2: CO You are only given one magazine so I would recommend only using one or two rounds per target Future plans: Next I will be working on the second section which will be outdoors and will involve engaging groups of targets in quick succession. Eventually I will implement a scoring system where you are given points based on time taken and targets hit, but I don't have the faintest idea how to do that yet. I will also release an ACE version that includes targets as 'hostages' Forum topic: - BI forums ![]() - Arma 2 - MBG Killhouses Enable javascript to be able to download from Armaholic please!
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I like it, it's a good start. I think that it you make it longer like adding kill houses that you need to sweep through then that would make it more interesting and give the player more time to try out some new tactics.
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