Author: Foxhound
Author Website:

Requirements: No addons required

Version: 1.0

Short description: The script creates a load of IEDs along and to the side of roads all of which are near towns, cities etc.

Date: 2012-07-25 16:19


Comments: (1)
Rating:



 







[FOCK]ers IED

by
Mikie boy


Description:
A cheap and cheerful IED system taken from [Fockers] Most Wanted Co-x.
The script creates a load of IEDs along and to the side of roads all of which are near towns, cities etc.

Any probs - let me know - otherwise Enjoy


Installation / Usage:
You can change the amount you want to spawn in FOCK_iedinit.sqf
You can disarm the IEDs - disarm enough and you can discover the IED making factory. Continual process
When you disarm an IED another is created elsewhere on the map.
Engineers can disarm quicker.

Only needs a game logic in centre of map called "centre", and a function module. Copy the line from the init.sqf to your init.sqf and thats it. Place the following code in the init of any vehicle and it acts as a detection system (activation on entry to vehicle):
iedid = [this] execVM "FOCK_ied\Fock_iedveh.sqf";
It will tell you within 40 metres or so away if there is an IED near by - Slower you driver the better.


Example mission:
Example mission provided:
https://dl.dropbox.com/u/17725328/Focker_Scripts/%5BFOCK%5D_IED.Zargabad.pbo


Forum topic:
- BI forums




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