Week report #273
Work in progress

* Arma 2 - Invasion 1944

    Macolik released a video showing the Jagdpanther.
    PacUK posted some screens of the US M1 Garand the Carbine, the M191A4 and the M16 Half track with M55 Anti-Aircraft.

    - BI forums

* Arma 2 - Leopard 2a6 hel

    Aplion posted 2 new in-game screenshots on the BI forums.

    - BI forums

* Arma 2 - Macedonian Armed Forces (APM)

    vasmkd showed a couple of screens of the BRDM and the M113 with his texturing work.

    - BI forums

* Arma 2 - Isla Balkania

    released a teaser screen of his Isla Balkania (aka Project Massacra) which he continued working on.

    - BI forums

* Arma 2 - MARSOC Marine Special Operations Team

    Meatball0311 released a new update about this project on the BI forums showing the progress he made.

      Quote Meatball0311 :
      The Special Operations Peculiar MODification (SOPMOD) kit is an accessory system for the M4A1 carbine and FN SCAR Mk 16/17 used by USSOCOM. The kit allows Special Operations personnel to configure their weapons to individual preferences and mission requirements.

      * Added PEQ-15
      * 96 M4A1 variants (All include Front Grip)
      - M4A1 and M4A1 M203 with Iron Sights (IS), Flip Up Rear Sight (FU), Aimpoint (CCO), EOTECH EXPS2 (EOT), Advanced Combat Optical Gunsight ACOG (RCO), ELCAN M145 (ELC)
      - Each sight type has variants with PEQ mounted on SIDE (s), PEQ mounted on TOP (t), PEQs with Tactical Light (PEQs/TL), PEQt with Tactical Light (PEQt/TL)
      - Completed all Desert Camo (DES) variants

    - BI forums

* Arma 2 - MRAP - RG31 Mk5

    DetCord posted some more screens of the beta version as well as a short video in which he shows an IED survivability and armor penetration test.

    - BI forums

Click "read more.." to view this weeks entire Work In Progress report!!

* Arma 2 - RKSL Studios

    RKSL-Rock released an update about UV unwrapping the Foxhound's interior.

      Quote RKSL-Rock :
      With the foxhound I'm hoping things will change. Thanks once again to the plain military guys and their superb reference, I've been able to knock together something that's hopefully fairly accurate, with enough detail to keep your eyes occupied, but not distracted from the road. With the eagerly awaited Render To Texture, the three interior screens will be able to show a variety of (switchable) views, including low light and thermal vision.

    - RKSL Studios forums
    - BI forums

* Arma 2 - Dutch Armed Forces

    VXR released a screen of the YPR 765 PRI.

    - BI forums

* Arma 2 - Food and Drink System

    Glowbal released a video of a food and drink system he is working on. This is still very much "work in progress"!

      Quote Glowbal :
      Basicly it's a food and drink system. The faster you move, the faster it drains your status. You can use a camelbak to keep your water level stable. Eat and drink is also possible.

      Anyone knows what a realistic time would be for you to need to drink again? It will be tailered towards desert type maps mainly. Also, I'm wondering what the best way would be to display your food and water level, I really do not wish to use the hint box I have right now.

    - BI forums

* Arma 2 - The Warthog ATV

    Alasdair posted some new screens and a video showing he got the model in-game.

    - BI forums

* Arma 2 - Project CDF

    GossamerSolid released a new screen showing a Russian soldier.

    - BI forums

* Arma 2 - Blackhawks by YuraPetrov

    yurapetrov released a new wip screenshot of the UH-60L medevac version.

    - BI forums

Written on 2012-08-12 22:14 by Armaholic  

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