Week report #288
Work in progress

Arma 2 - J.S.R.S.

    LordJarhead released a video in which you can hear the reworked distance sounds.
    Also 2 videos by Panimala of a general 1.5 test.

    - BI forums

Arma 2 - F/A 18 Super Hornet

    John_Spartan is working on a new version of the F/A 18 Super Hornet which was originally made by Franze.

      Quote John_Spartan :
      For quite a while I have been working on port of Franze’s great F/A-18 add-on so it can be used in ARMA 2 OA. For now there is already Meatballs Super Hornet released to community, and I have to admit its great job that Meatball done on it, but there are couple of things I was thinking this add-on is missing. When I started to work on Franze’s F/A-18 my main goal was to make look like the vanilla in game aircrafts, so they share the same ammo, look similarly textured when put next to each other and use/share same functions that ARMA offers. Also Meatball has released only two seated version where I am looking to do booth.

      So far I would like to share my work in progress information of this upcoming add-on and find out what community thinks about it. I am open to suggestions and also I will be looking for some advice how to improve the add-on so it can be polished for a release.

      So far we have almost finished porting F/A-18 E model and config. F model still needs a loads of work but we are getting there.

      So what’s done:
      - Franzes model of F/A-18E is ported with working animations and all LOD’s matching new ARMA2 engine
      - textures in NAVY grey done for 80%
      - loadout to support BIS weapons. Currently aircraft is meant to carry 2xAIM9x, 6XAIM120, 4xLGB and a cannon. Also I was thinking to add another set of weapon proxies for GLTmissile box weapon support. To be honest it’s already quite a fire power on it.
      - it’s only two scripts running on it so far, Franzes built in arrestor hook script and suspension animation since i had problems using dampers on J-dogs aircraft carries with BIS damper animations. So it is compatible with aircraft carrier.
      - no additional add-ons required
      - aircraft has all BIS standard aircraft functions and If I will get permission from Gnat for use of his Afterburner script that will be added as well. Vapour script from BIS is implemented to add some look to flight model.
      All the credits of course go to Franze for making this great add-on in first place. Tank’s mate.

      Looking forward to any suggestions and ideas to make this upcoming add-on better.

    - BI forums

Arma 2 - HH-60H seahawk

    yurapetrov released a new wip screen of the HH-60H seahawk.

    - BI forums

Arma 2 - CSLA Studio

    EMSI released a new video showing an artillery test with the RM-70

    - BI forums

Arma 2 - ARZUELA Project

    W4lkn posted some more wip screens this week.

    - BI forums

Arma 2 - Dutch Armed Forces

    Larsiano released a few new screens and info about the progress they are making with the Dutch Armed Forces project.

      Quote larsiano :
      F-16 bug fixed by adding both classnames (hope this takes care of it onces and for all!)
      The mod is well under way and the results are beyond expectation. Lots of people have donated there hard work to this cause and we owe them our gratitude. But the road is hard and long and the end is nowhere in sight. Nevertheless our small team will try to bring you an update from time to time if available. Any advice or tips are very appreciated!

      People we are looking for:
      3D modelers
      Code scripters
      Configuration writers
      Texture artists
      Map creators
      Mission creators
      Voice actors
      Movie makers
      Media experts

      What vehicles we still need:
      KDC-10, Allouette III, Fokker-50, Dornier 228-212
      Scania trucks, Volvo FM7 40kN, MAN truck
      Patriot system, Viking, Leopard Engineer Tank, Liebherr crane

    - BI forums

Click "read more.." to view this weeks entire Work In Progress report!!

Arma 2 - GAZ-2975 Tigr

    Abs posted some screens of the progress he made with the GAZ-2975 Tigr he is working on.

    - BI forums

Arma 2 - RKSL Studios

Arma 2 - AH-64 Pack

    Franze posted a new update on the BI forums this week.

      Quote Franze :
      Thanks to NouberNou's help we've managed to get a per frame eventhandler in place which will be used for timing critical scripts, which is fortunate as we already had a few that needed to be placed in a fast running environment. This will also make certain damage effects run a lot smoother.

      We improved HELLFIRE functioning by introducing an obscurement element, so that if you do not have an LOS to your target you cannot use LOBL missile launch modes. LOAL modes on the other hand can be launched without having an LOS to the target, though you must get an LOS while the missile is midway through it's flight (for SAL missiles). RF missiles LOAL mode only works against static targets since this forces the missile to rely on it's own radar instead of getting data from the FCR and thus cannot receive accurate target data en route. SAL missiles still require a constant lock on the target to ensure a hit. The FCR scripting incorporates this LOS scripting so now it is much more accurate than in the past where we had to rely on a different mechanism to block certain targets. LOS elements are indicated on the HMD so you know when you have a good lock or not; this applies to all weapons available to the aircraft.

    - BI forums

Arma 2 - Tarin Kot, Oruzgan

    AusSnipe73 posted a new wip screen.

    - BI forums

Arma 2 - Balkan War Mod

    SuperRat posted a first screen of the VHS rifle.

    - BI forums

Arma 2 - Invasion 1944

    Gnat and Yac are working on the Messerschmitt ME410 and also a video showing the real tank penetration code with some enhanced effects being worked on by Animosity242.

    - BI forums

Written on 2012-12-02 22:23 by Armaholic  

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