Author: subx
Author Website: Requirements: No addons required Island(s): Zargabad Playable options: N/A Version: z3 |
Downloads / Operation Arrowhead / Scenario / Multiplayer Gamemodes / Domination / Zargabad Domination - West OA Co-40
Zargabad Dominationbysubx Description: It would be nice to play Domination somewhere that wasn't Takistan. I've been there so often I think the locals are starting to recognise me... Of course there are other islands out there, but there's sometimes a reluctance to use resources which aren't easily accessible. So how about porting Domination to Zargabad? Everyone has that. There only seems to be one version out there already, and it's a fairly small scale affair. I want something which can be used in place of Takistan, with all those main targets and side missions. But surely having all that stuff crammed into such a small area would be complete chaos... ...sounds like fun :) This port of Domination is a bit different, with less sitting around and more getting shot at. Most people running Domination have customised the mission to fit their needs. So with that in mind, Zargabad Domination is a straight port of the original Takistan version. All the units, vehicles and buildings are the same, and there's no additional custom code. So converting your own version of Takistan Domination should hopefully be a fairly straightforward process. Suggestion: try to resist the temptation to fill the base with respawning tanks, it significantly reduces the challenge of the mission. The Zargabad port has been done for four versions of Domination: 2.60zc which is still quite widely used, 2.60zc ACE, 2.71 if you want something more up-to-date and 2.71 ACE. co30_Domination_2_60zc_West_OA.Takistan -> co40_Domination_2_60zc_West_z3.Zargabad -> co40_Domination_2_71_West_OA.Takistan -> co40_Domination_2_71_West_z3.Zargabad -> Features: Installation: Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\MPMissions folder. Usage: Briefing:
is going to succeed. 24th of May Our scouts have reported that the Takistani army is having issues with troop deployment in the region. This has temporarily left the airfield at Zargabad susceptible to attack from the west. 25th of May - 0200 A small expeditionary force will insert west of the airfield, neutralise any remaining defence forces, and attempt to secure it before first light. 25th of May - 0400 A new day is dawning. The Takistani army is waking up our presence in the region. Expect fierce resistance. The mission starts fast and doesn't stop, and is meant to sometimes be tough going :) Depending on the weather, it can be quite dark at the start of the mission, make use of it. There's a small amount of left over Takistani hardware to help at the start, but it won't respawn, so use it wisely. Defending the base is an important part of the mission, there is the constant threat of it being overrun. If you ignore it, there might not be much of a base to come back to. Changelog: z3 z2 z1 Notes: A few people have reported slow down issues on the mission, which may be due to the higher concentration of enemy units. Default view distances have been returned to the values from the original version in an effort to alleviate this problem. Credits & Thanks: Xeno, for everything that is Domination. Forum Topic: - BI forums Enable javascript to be able to download from Armaholic please!
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hey how can I edit the amount of time you have to wait on death, seems respawn timer is set to like 200 seconds or so.
Hmm, waiting for respawn shouldn't be on by default.
The parameter "xr_respawn_available_after" ("Respawn possible after:") should control the length of this timer, but after looking through the code I can't see what controls whether the timer is active (I haven't been able to turn it on!)
A few questions:
- what mission version is this happening on?
- are you overriding any of the default parameters?
- are you running the mission on the dedicated server?
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