Author: c0da
Author Website:

Requirements: No addons required
Island(s): Stratis
Playable options: N/A

Version: 03-11-2013

Date: 2013-03-12 06:27


Comments: (2)
Rating:



 

Simple CTI Warfare

by
c0da


Description:
I have created simple CTI Warfare mission for first boot Arma 3 Alpha because there isnt any mission of this kind. I was playing full night until morning with my friends. It's not good like Warfare BIS or BE, but if you want - you can try it. It's for 16 players: 8 vs 8.


Features:
  • Capturing Towns. Every captured towns gives some income every minute. Yellow towns - noone have town. Red town - East forces. Blue - West forces. Black towns - West and East forces fighting for town;
  • Buy soldiers, light armor and aircrafts. Come to factory (Red desk ) and use action menu. Look at map B, LF and AF markers;
  • Respawn. If you killed you will respawn at base;
  • GOAL: Capture all towns. There are 12 towns.


  • Installation:
    Extract the .pbo file(s) to your ArmA3\MPMissions folder.


    Hints:
    + use radio 0-0-1 to check your money;
    + use radio 0-0-2 to check current income;


    Changelog:
    v03-11-2013
  • New:
      - Stratis North-West Edition 8vs8
      - 16 playable slots (16 vs. 16);
      - parameters:
        * Time;
        * Fog;
        * Max ai squad size;
        * Barracks enabled/disabled. If you like PVP just disable barracks.
      - Briefing ("How To" page).
  • Fixed:
      - current income show 0$;

  • v03-09-2013
  • New:
      - AI groups get waypoints so you can play alone against AI. Also AI can get bots at base and oriented on infantry (10 units max for AI).;
      - Garbage collection: Deleting dead bodies and destroyed vehicles every 5 minutes, so framerate must be more stable;
      - Empty mortars near every base for fun;
      - New units added;
      - Added "fillCrate" - weapons and magazines.
  • changes:
      - car spawn for bluefor fixed;
      - helicopters are cheaper;
      - don't need staying at towns to hold them;
      - various minor changes;

  • v03-06-2013
  • Balanced income and positions of towns;
  • Added 1 free barracks at the center of the island. Both side can hold and use it, but cost of units increased;
  • Victory condition: take all towns;
  • Marker on teammates. You know where are your friends;


  • Forum topic:
    - BI forums




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