Tags: Revive
![]() =BTC= RevivebyGiallustio Description: After a bit of work i'm proud to release my new revive! Remember that is an alpha so there are some bugs. Features: - A simple revive script. - Set who can revive - Revive timer - Mobile respawn - Firsaid kit needed for revive - Spectating - This script will work only in MP and doesn't support AI. Installation / Usage: Copy "=BTC=_revive" folder in your mission folder. Add in the init.sqf: call compile preprocessFile "=BTC=_revive\=BTC=_revive_init.sqf";Add in the description.ext: Respawn = 3; RespawnDelay = 4; #include "=BTC=_revive\=BTC=_respawn.h" About the mobile: If you don't want to use it, remember to leave the array empty or you'll get an error and the script won't work! From line 27 to 37: BTC_objects_actions_west = []; BTC_objects_actions_east = []; BTC_objects_actions_guer = []; BTC_objects_actions_civ = []; if (isServer) then { BTC_vehs_mobile_west = [];//Editable - define mobile west BTC_vehs_mobile_east = [];//Editable - define mobile east BTC_vehs_mobile_guer = [];//Editable - define mobile independent BTC_vehs_mobile_civ = [];//Editable - define mobile civilian };If you want to use it: create a vehicle in map and give it a name. (mobile_west_0 for example) Create one object per side and call them as you want. (BTC_base_flag_west for example). Open the "=BTC=_revive_init" and set: BTC_active_mobile = 1;//Line 21. BTC_mobile_respawn = 1;//Line 22. if you want to respawn the vehicle when destroyed BTC_mobile_respawn_time = 30;//Line 23. secs before the vehicle respawn BTC_objects_actions_west = [BTC_base_flag_west];//Line 27. The objects name wich the action will be assigned BTC_vehs_mobile_west = [mobile_west_0];//Line 33. the name you gave in the editor for west mobile, leave it empty if you don't want it Use the video tutorial for more information! =BTC= Revive tutorial by Lucky44:
=BTC= Revive tutorial by MacScottie: Known issues: - Alpha stage. Credits & Thanks: - = BlackTemplarsClan = for testing and feedback - BIS for Arma 3 - All the =BTC= - Lucky44 for his video tutorial Changelog: v0.98 - v0.97 - Patch compatibility - Removed advanced revive - Added a lite version - getVariable and dialog errors (thanks to Jman) Forum topic: - BI forums Enable javascript to be able to download from Armaholic please!
Tags: Revive
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hey great script but im getting a weird bug. when I die I respawn back at my base laying down then after about 5 seconds i get teleported 6kms out into the water with a "respawn" option but when i press it, it just ends up doing the same thing.
I cant seem to fix that bug. I have followed the instructions but it just doesnt want to work...
Download the latest version!
hello giallustio, thanks for this great script. is it possible to make the respawn location to the place where you died / or slightly closer to where you died, or even near your squad / teamleader?
also i run into a problem with a mission using the script. i made a playable civilian unit and then a trigger using a support module to switch the civ unit sides to bluefor. now you can only drag the player around but you can't apply first aid. :/ can you fix that please? :) thanks.
Hey I am still having that problem where me or anyone else dies they will spawn out in the water after trying to respawn.
@KNG
Try to set BTC_pvp to 0 in the revive_init. Should do the trick! Let me know mate ;)
@OV3RJ0RD
I think you're the only one having this problem, did you place the "respawn_west" marker?
I can't follow all the threads, use the BI forum or =BTC= forum to report bugs and feedback ;)
Can you revive AI using this script or only human players
I need help please. Is it possibel, when Im on the ground and I made disable respawn = 1, and the time is running out, to respawn as seagul ?
For exaple =
BTC_player_respawn =
{
BTC_respawn_cond = true;
player setVariable ["BTC_need_revive",0,true];
player setPos getMarkerPos BTC_respawn_marker;
sleep 1;
player setDamage 0;
player switchMove "amovpercmstpslowwrfldnon";
player switchMove "";
if (BTC_respawn_time > 0) then <-- and here to spawn as seagul ?!
hello giallustio,
i tried the new versions of the revive script, but i rolled back to v0.4 since you can switch between first person / 3rd person view while dead, can you please make this feature available in 0.7? thanks. :)
Hi Giallustio,
now the mobile respawn works in my mission - it was my mistake ;)
I have a problem with an synchronisated supportmodule after respawn - here the heli transport modul.
Normally i can press 8 -1 - 1 and the module works, the helicopter started. But now, i can press only 8-1- and then nothing, it seems, the synchronisation with my soldier s1 is lost.
What's the fault?
...my fault - it work's
doesn't work at all for me, arma ignores it completely
Good script man !
Can you add : carry injured in next version ?
Thx for this script guys !
Hey great script but everysince I updated to v0.92, the "carry" update I am getting wicked lag.
Since the newest update, I get a black box error on my screen. Hope this gets updated soon, really like this script!
Total comments : 29, displayed on page: 15