USMC Infantry Re-Texture [ALPHA]
Add's simple retextures of the BLUFOR NATO Troops in Woodland MARPAT and Desert MARPAT representing ArmA3 time period USMC Infantry.
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:/Program Files/Steam/Steamapps/Common/ArmA 3/
64-Bit - C:/Program Files (x86)/Steam/Steamapps/Common/ArmA 3/
After extraction it should look like this:
You can also use the "Arma 3 Alpha" folder in your "My Documents" folder.
You'll also need add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
You can also use -nosplash to get rid of the splash art and intro videos.
When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods
These are signed addons, serveradmins can download the serverkey from here
In the editor you can find these under:
Blue > USMC > Infantry Woodland
Blue > USMC > Infantry Desert
They should be ok now, but no doubt something else will come up.
Credits & Thanks:
Bohemia Interactive - Models, Textures, Original versions of all edited textures.
ArdvarkDB - Model edits, configs, config help (putting up with retarded questions )
Sabre - Texture edits (Diffuse, Normal, Specular), configs.
Big thanks to Bohemia Interactive for a moddable Alpha version of ArmA3. It's bloody great. Imagine what it will be like even at 'Beta'.
Thanks to Scarecrow - config help
Thanks to antoineflemming - config fixes
-Fixed config's allowing all uniforms to be taken from crates Thanks to antoineflemming.
- Fixed UI pics
- US Army gear from crates working
- USMC Gear, except Uniforms, from crates working
- Updated dirt layers
- The shiny look should hopefully be fixed when in shadows etc.
- first release
- BI forums