Author: Byrgesen
Author Website:

Requirements: No addons required
Island(s): Stratis
Playable options: N/A

Version: 1.1

Date: 2013-04-09 07:16


Comments: (0)
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Operation Airport Extravaganza

by
Byrgesen


Description:
Operation Airport Extravaganza begins with the infiltration of the airport. Intel shows it is heavily guarded and you are to proceed with extreme caution. A KA-60 has been spotted, patroling the area, so keep an eye on the sky. You have two primary tasks: 1. Locate the airport control tower and blow it up, to take out communication. 2. Locate and eliminate the mysterious VIP in civilian clothing, somewhere in the airport. Razor and Ghost are to exfiltrate afterwards, using either boat or chopper. This missions is extremly dangerous but use all means necessary to complete the mission, a lot is at stake.

Objectives:
    1 - Infiltrate the airport
    2 - Locate the control tower
    3 - Blow up control tower
    4 - Locate and eliminate VIP
    5 - Exfiltrate the island

Prelouge:
The rebel forces have received a sudden boost in military power and effectively taken over stratis. Nato have been forces to quit politics and take to action. Intel indicates the military equipment was provided by a mysterious VIP, we know nothing about. Our spies tells us the VIP is on Stratis overlooking the "project". Special team Ghost and Razor have been inserted behind enemy lines and are to carry out Operation Airport Extravaganza.


Features:
  • COOP - 1-8 Players - Dynamic Search And Destroy mission with Exfiltration.
  • 6:35 AM - 1. November 2035
  • Foggy and cloudy weather
  • NO Respawn
  • UPS script
  • TAW script
  • FHQ TaskTracer


  • Installation:
    Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.


    Todo:
    - Polishing up and smoothing out the "dynamicness", i believe it can be more dynamic then now, but need some feedback
    - Listen to feedback. I need some inspiration and im open for ideas, as long as you point me in the right direction


    Known issues:
    - KA-60 doesnt always attack - Arma III Alpha known issue
    - AI might get trapped in buildings, because of the whole "cant open doors" update
    - no_sound error, due to added text at mission start (wont affect gameplay, but wont go away till the funtions works proberly)


    Changelog:
    v1.1
  • Added fancy animation to complete/fail mission
  • Added new text to start, no more no_sound error
  • Remove: no_sound error, due to added text at mission start (wont affect gameplay, but wont go away till the functions works properly)

  • v1.0
  • Added FHQ TaskTracer by Varanon. ALL tasks and briefing should now wosk for ALL players no matter what. (http://forums.bistudio.com/showthread.php?151680-FHQ-TaskTracker)
  • Added text at mission start (no_sound error popup, wont affect game)
  • Added music at start and finish (free public downloads)
  • Added Alarm, triggered by completing Bombs Away.
  • Added Waypoint to show where the airport is from spawn (high difficulty will remove this)
  • Renamed Info.txt to README_OAE.txt, in PBO, and added the file to the .rar

  • v0.9
  • Added Overview.HTML to give correct mission summary and picture in "mission selection" screen
  • Added TAW View Distance Script by Tonic-_- (http://forums.bistudio.com/showthrea...istance-Script)
  • Added more boats/troops/vehicles with % spawn chance
  • Gave KA-60 patrol own AI grid (larger patrol area) + Added another chopper to patrol the airport with % spawn chance


  • Credits & thanks:
    Author - Byrgesen

    Thanks to:
    Kronzky - UPS script
    Kildar - Anti Air Script
    Magirot - VIP Randomize Script
    D34 - Loading Image
    Tonic-_- - TAW View Distance Script
    Varanon - FHQ TaskTracer
    BI - For releasing this amazing series


    Forum topic:
    - BI forums




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