Requirements: No addons required
Date: 2007-09-06 09:29
PROPER AI Test Framework
This addon provides a framework for AI testing in Armed Assault. It is sort of
a wrapper to make AI editing as simple and comfortable as possible.
This is achieved by the following features:
+ Only AI related values present in the text files (maybe a few unrelated ones still in there).
+ You can change all AI related values via the text files.
+ You can either work via defines from 3 different configuration files.
They allow you to tweak AI values through percentage and in a global fashion.
However you can go into the text files itself and tweak every single value yourself.
Assault has still much room for improvement via config tweaks.
In general this should make AI tweaking much easier. Nevertheless a sort of basic
level of understand about config editing / overall ArmA editing is required.
You will find a basic description of the AI values in the "PROPER_AI_Values_Description.txt"
(located in "ArmA\@PROPER\addons\PROPER_AI_Test_Framework_Configuration"). For
additional information visit the BIKI links to be found in this file.
You are advised to the read the whole "endless" readme here as well.
Like the name is saying, this is a test framework. In the end once good values
are found, a new addon should be made. This project is only for testing. This
addon shouldn't be offered with tweaks in it. You can trade your configs of
course, but again in the end your work from the testing should end up in a new
addon with a "normal" structure.
NOT RECOMMENDED TO BE USED IN MULTIPLAYER! THIS WILL BE CONSIDER CHEATING!
NOT TESTED IN MULTIPLAYER - THERE IS ALWAYS THE CHANCE TO CRASH THE SERVER
WITH MODIFIED DATA - DON'T USE IT IN MP. PERIOD.
This addon consists of two pbos and a folder with various human readable text
"PROPER_AI_Test_Framework_Core.pbo" ends up in "ArmA\@PROPER\addons".
The "PROPER_AI_Test_Framework_Configuration" folder ends up in
"ArmA\@PROPER\addons" as well.
The "bin.pbo" has to be in "ArmA\@PROPER\dta".
### IMPORTANT ###
You _HAVE TO USE_ "@PROPER" as modfolder name!
This is the full release. However this project will most probably get a few
1. Very soon we will release an AI value overview of WGL5.12 and standard OFP.
You can use these as a reference to compare values to the ArmA standard ones.
Feel free to use the values provided in there!
We didn't test if the OFP values make ArmA very OFP like as far as AI is
concerned. Yet is is very likely that they will have almost the same effect.
2. The define system is open for suggestions. For example it can be made more
or less detailed.
Please read the included readme for an explanation and more details.
The HowTo explanation became quite complicated. The actual system and the
editing is _NOT_. For someone into config editing, it should be very easy
once you get the basic structure and options provided by the framework.
We hope you find this little useful, take your valuable time to find better
AI values and share them with the Armed Assault community - thank you!
The-F and Q
- Initial release.
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