Author: Aplion
Author Website:

Requirements: Community Base addons A3

Version: 5.4.2
Signed: Yes, serverkey included

Short description: The mod consists by Aircrafts, Helicopters, Ground Vehicles (Wheeled & Armored), Units & Weapons, trying to reflect parts of real Greek Armed Forces.

Date: 2021-04-18 12:00


Comments: (17)
Rating:



 







Hellenic Armed Forces Mod (HAFM)

by
Aplion


Description:
Hellenic Armed Forces Mod (Greek Mod) is my work which started during ArmA 1 era and is continuous till now for ArmA 3 Stable Branch only.

The mod consists of Aircrafts, Helicopters, Ground Vehicles (Wheeled & Armored), Units & Weapons, trying to reflect parts of real Greek Armed Forces.

Current version of the mod is version 5.1 and the only requirement/dependance is the use of CBA_A3 addon (Community Base addon).

The mod has been tested only in vanilla game, using CBA_A3, so I'm not responsible for any conflicts that might occur using other mods.

A Classnames.txt file is also provided for mission makers use.


Special Thanks to Bohemia Interactive for the ArmA 3 game as also to the HSO team and my friends, Nikiforos, Antonis Hellas and John_HELLAS for beta testing and presentation screenshots.


Installation:
To install Hellenic Armed Forces Mod (HAFM) you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
HAFM_*.pbo


Changelog: (20-02-2021 - updated as it happens, displayed in news once every three months)
5.4.2
HELMETS
- NEW ProTec Helmet (Black) - classname: HAFM_MYK_Helmet (no change of previous classname)

5.4.1
WEAPONS
- NVD-BNVD-3D Goggles (Black) - classname hafm_nvg

5.4.0.03
- minor update for uniforms

5.4.0.02
- Small fix on aircrafts

5.4.0.01
- Small fix for some weapons textures and functions.

5.4.0
WEAPONS
- MP5 (new model) - classname HAFM_MP5A4
- MP5-EOD GL (new model) - classname HAFM_MP5A4_EOD
Police units updated also

5.3.9
WEAPONS
- G3A4 (new stock model part added) - classname HAFM_G3A4
- Units updated also.

5.3.8
WEAPONS
- Sig Sauer P226 (new model) - classname HAFM_sig226
DRONES
- Greek Pegasus II UAV (new model) - classname HAFM_Pegasus
AIRCRAFT
- MFD fonts fix

5.3.7
NAVY
- Added Boats, Ships and Submarines owned by Hellenic Navy.
NEW CLASSNAMES
BLUFOR Side
HAFM_Naval_CB90_BLU
HAFM_Naval_GunBoat_BLU
HAFM_Naval_MEKO
HAFM_Naval_Replenishment
HAFM_Naval_Russen
HAFM_Naval_RHIB
HAFM_Naval_214
HAFM_Naval_209
HAFM_Naval_SDV
Indep Side
HAFM_Naval_CB90
HAFM_Naval_GunBoat
HAFM_Naval_MEKO_IND
HAFM_Naval_Replenishment_IND
HAFM_Naval_Russen_IND
HAFM_Naval_RHIB_IND
HAFM_Naval_214_IND
HAFM_Naval_209_IND
HAFM_Naval_SDV_IND

5.3.6.08
- Units - groups fix for Zeus (known issue - still NRF units don't show in Zeus).

5.3.6.07
- fix for SOF units base class

5.3.6.06
- small fix on units bisign

5.3.6.05
- small fix on units weapons

5.3.6.04
- small fix on Kiowa helicopter textures

5.3.6.03
- All ground vehicles performace tweaking (resolution lods)
- New Leopard 2A6 & 2A4 textures

5.3.6.02
- small fix on vehicles

5.3.6.01
- small fix on some weapons and optics

5.3.6
- New G3A3 model and textures.
- New G3 Optic (scope).
- Some general tweaking.

5.2.4.28
- Aircraft weapons fix

5.2.4.27
- Small fix for a conflict on Kiowa missiles

5.2.4.26
- Small fix for some issues on weapons

5.2.4.25
HELLICOPTERS
- New helicopter added, OH-58D Kiowa Warrior (under beta version till no issues will be reported).
- An ovehaul to some of the helicopters, adding PhysX and tweaking their performance (still some more work needed on that part).
NEW CLASSNAMES
BLUFOR Side
- HAFM_Kiowa
- HAFM_Kiowa_AT
Indep Side
- HAFM_Kiowa_Green
- HAFM_Kiowa_Green_AT

5.2.4.24
Fix for aircrafts weapons

5.2.4.23
Small fix for aircrafts VehicleClass name.

5.2.4.22
- Some aircraft performance tweaking.
- F35B aircraft removed due to rework.

5.2.4.21
Small fix of some accessories issues.

5.2.4.20
Small fix for HAFM Tubes ...

5.2.4.19
WEAPONS - UNITS - CRATES - ITEMS
- One shot disposable launchers added - M136 & M72 (no new classnames - thanks to Devastator_cm for scripting).
- Units now are using this mod weapons, equipment and optics mostly.
- Some crates issues fixed.
- Ballistic helmets and a balaclava added (new models).
NEW CLASSNAMES
- HAFM_Mask (Balaclava - Black)
- HAFM_tacticalHelmet (FAST Ballistic - Black)
- HAFM_tacticalHelmet2 (FAST Ballistic - Black/Headset)
- HAFM_sealHelmet (FAST PJ Helmet - Black)
- HAFM_PBR_Helmet_Bow (PBR Ballistic - Black/Headset)
- HAFM_PBR_Helmet_Bow_Green (PBR Ballistic - Green/Headset)

5.2.4.18
- Small fix for Humvees

5.2.4.17
5.2.4.16
For all wheeled vehicles in mod ...
- Mercedes GD240 reworked and retextured
- Lights options added for Short/Long and B.O.
- Doors animations added and getin/out positions tweaked
- VBL turret hatch animation fixed
- General tweaking on various things
Known issue: continuous (repeating) door animation while more than one soldiers are getting in/out

5.2.4.15
- New Panhard VBL vehicle added
- Humvees tweaked

5.2.4.14
- Fixes for some issues on C-130H aircraft

5.2.4.13
- added a Humvee armed with 9M133 Kornet-E missile weapon
- some improvements - fixes on Humvee's

5.2.4.12
Minor fixes on new Hunvee models

5.2.4.11
New Humvee models and texturing

5.2.4.10
WEAPONS
- Daniel Defence M4 (new)
- Daniel Defence M4-M320 (new)
- Daniel Defence M4v5 Long (new)
- HK21E (new)
- M14 Tactical (New)
- HK416 GL (new)
Optics
- CompM3 (new)
- CompM4 (new)
- M68 (new)
- ACOG ARD/RMR (new)
- ACOG RMR (new)
- Eotech 553 (new)
- Elcan Spectre (new)
- Elcan Spectre ARD (new)
- Some scope optics for long range rifles.
MUZZLES
- Gemtech 7.62 (new)
- MadBull Gemtech 5.56 (new)
FLASHLIGHTS
- Truelight flashlight (new)
IR POINTERS
- AN/PEQ15 (new)
BIPODS
- Harris Bipod
GENERAL
- Textures update plus tweaking for all weapons.
- Some weapons has temporarily removed as need some rework.
- Config code tweaking for weapons and optics.

5.2.4.9
5.2.4.8
Just added a Kabar knife item for future use

5.2.4.7
- Fixed issues for Medics and Engineers (units)
- Some improvements

5.2.4.6
New "Special Operations Force" (SOF) units added, plus some improvements to units.

5.2.4.5
5.2.4.4
5.2.4.3
- Greek ISAF units and perspective gear added.

5.2.4.2
5.2.4.1
- Uniforms camo reworked.
- Underwater demolitions units has a special uniform for their role, plus some additions.

version 5.2.4
UNITS
- Uniforms camo reworked.
VEHICLES
- On Unimog trucks some parts added or tweaked.
OBJECTS
- Greek flag on a pole is added (under Empty - Signs - Flags).
GENERAL
- Some general tweaking on configs - values.

5.2.3.01
ClassNames TXT file Update - fix

5.2.3
AIRCRAFTS
- Wheels physX applied, as on Jets DLC (no more exploding during take off procedure).
VEHICLES
- Mercedes Benz Unimog 1550L truck has been added (new model - two personel transport versions, one fuel truck and one ammo truck)
Personel transport version vehicles are supporting FFV (2 seats) and are capable to carry 10 soldiers including driver.
GENERAL
- Some general tweaking on configs - values.

5.2.2.1
5.2.2

AIRCRAFTS

- Dynamic loadouts - all aircrafts has now dynamic loadout capability through editor, as on Jets DLC.
- An extra MFD added for F-16 (accessible via action menu) as helper for users they want to have a better picture of aircraft parameters during flight (Throttle percentage, ASL, ATL, Speed, Heading, Weapon selected).
- Fuel tanks Jettison is now scripted via action menu and is affecting the overhaul aircraft fuel quantity.
- A7 Corsair with Tiger paint scheme has been added.
- Afterburner tweaked.

ARMORED

- MLRS (Retexture) has been added.
- Leopard 1A4 (new model - added).
- Leopard 2A4 (new model - added).
- M113 APC (new model - added).

GENERAL

- All vehicles have now editor preview pictures (pending for units).
- Classnames.txt updated and included.
- Units accessories (Uniforms - Backpacks - Vests - Headgear) text file added.


NOTE: Aircraft affecting scripts for "Afterburner" - "helper MFD" and "Fuel Tanks Jettison" author is "Devastator_cm" and all credits goes to him.

v5.2.1
UNITS
- Uniforms textures tweaking (Insignia option used), predefined badges added (also visible/selectable in Arsenal - Insignia).
- Inverted Greek flag arm patch corrected (thanks to ICE MAN for point me on that).
- New Officer unit with formal uniform and hat added.
- Some configs tweaking.
AIRCRAFTS
- Laser designation ability added (as on JETS DLC).
- Configs are now on a different PBO for making easiest any future update process.
- Aircrafts speed raised a little bit in order to be closer to game standards.
- A targeting pod (3D object) added to F-16D.
- Some configs tweaking.

v5.21
A small fix for hidden selection (texture) of F-16C. Now anyone can aplly his own texture if want to.

v5.2
F-16D Block 52+ added (new model - two seats)

v5.1.1
A small fix as reported that using this mod the AAF units on editor spawned with their helmet into their backpack.

Version 5.1
AIRCRAFTS
- PhysX compatibility added
- New F-16 cockpit (new model)
- F-35B aircraft import (from A2) with new cockpit and underwing carriages (new models)
- Flight dynamics tweaked as possible
- Weapons and sounds issues fixed
- Sensors system added
- Hidden selections for all aircrafts added (camo)
- Afterburner exhaust effect added
UNITS
- Headgear and Vests armor corrected (visible in Arsenal)
WEAPONS
- Flipped iron sights (new models) added to M110 and MK12 rifles
- Some animations changed or corrected
- Improvements on ammo and sounds
GENERAL
- General improvements to many parts of the MOD

v5.0



- Community Base addons A3


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Tags: Mod,   Weapons,   Gear,   Vehicle,   Units,   Equipment,   Military,   Blufor,   Modern,   Hellenic,   Hafm