Author: Aplion
Author Website:

Requirements: Community Base addons A3

Signed: Yes, serverkey included

Short description: The mod consists by Aircrafts, Helicopters, Ground Vehicles (Wheeled & Armored), Units & Weapons, trying to reflect parts of real Greek Armed Forces.

Date: 2020-10-15 13:51

Comments: (17)


Hellenic Armed Forces Mod (HAFM)


Hellenic Armed Forces Mod (Greek Mod) is my work which started during ArmA 1 era and is continuous till now for ArmA 3 Stable Branch only.

The mod consists of Aircrafts, Helicopters, Ground Vehicles (Wheeled & Armored), Units & Weapons, trying to reflect parts of real Greek Armed Forces.

Current version of the mod is version 5.1 and the only requirement/dependance is the use of CBA_A3 addon (Community Base addon).

The mod has been tested only in vanilla game, using CBA_A3, so I'm not responsible for any conflicts that might occur using other mods.

A Classnames.txt file is also provided for mission makers use.

Special Thanks to Bohemia Interactive for the ArmA 3 game as also to the HSO team and my friends, Nikiforos, Antonis Hellas and John_HELLAS for beta testing and presentation screenshots.

To install Hellenic Armed Forces Mod (HAFM) you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Changelog: (06-10-2020)
Fix for aircrafts weapons
Small fix for aircrafts VehicleClass name.
- Some aircraft performance tweaking.
- F35B aircraft removed due to rework.
Small fix of some accessories issues.
Small fix for HAFM Tubes ...
- One shot disposable launchers added - M136 & M72 (no new classnames - thanks to Devastator_cm for scripting).
- Units now are using this mod weapons, equipment and optics mostly.
- Some crates issues fixed.
- Ballistic helmets and a balaclava added (new models).
- HAFM_Mask (Balaclava - Black)
- HAFM_tacticalHelmet (FAST Ballistic - Black)
- HAFM_tacticalHelmet2 (FAST Ballistic - Black/Headset)
- HAFM_sealHelmet (FAST PJ Helmet - Black)
- HAFM_PBR_Helmet_Bow (PBR Ballistic - Black/Headset)
- HAFM_PBR_Helmet_Bow_Green (PBR Ballistic - Green/Headset)
- Small fix for Humvees
For all wheeled vehicles in mod ...
- Mercedes GD240 reworked and retextured
- Lights options added for Short/Long and B.O.
- Doors animations added and getin/out positions tweaked
- VBL turret hatch animation fixed
- General tweaking on various things
Known issue: continuous (repeating) door animation while more than one soldiers are getting in/out
- New Panhard VBL vehicle added
- Humvees tweaked
- Fixes for some issues on C-130H aircraft
- added a Humvee armed with 9M133 Kornet-E missile weapon
- some improvements - fixes on Humvee's
Minor fixes on new Hunvee models
New Humvee models and texturing
- Daniel Defence M4 (new)
- Daniel Defence M4-M320 (new)
- Daniel Defence M4v5 Long (new)
- HK21E (new)
- M14 Tactical (New)
- HK416 GL (new)
- CompM3 (new)
- CompM4 (new)
- M68 (new)
- ACOG ARD/RMR (new)
- ACOG RMR (new)
- Eotech 553 (new)
- Elcan Spectre (new)
- Elcan Spectre ARD (new)
- Some scope optics for long range rifles.
- Gemtech 7.62 (new)
- MadBull Gemtech 5.56 (new)
- Truelight flashlight (new)
- AN/PEQ15 (new)
- Harris Bipod
- Textures update plus tweaking for all weapons.
- Some weapons has temporarily removed as need some rework.
- Config code tweaking for weapons and optics.
Just added a Kabar knife item for future use
- Fixed issues for Medics and Engineers (units)
- Some improvements
New "Special Operations Force" (SOF) units added, plus some improvements to units.
- Greek ISAF units and perspective gear added.
- Uniforms camo reworked.
- Underwater demolitions units has a special uniform for their role, plus some additions.

version 5.2.4
- Uniforms camo reworked.
- On Unimog trucks some parts added or tweaked.
- Greek flag on a pole is added (under Empty - Signs - Flags).
- Some general tweaking on configs - values.
ClassNames TXT file Update - fix

- Wheels physX applied, as on Jets DLC (no more exploding during take off procedure).
- Mercedes Benz Unimog 1550L truck has been added (new model - two personel transport versions, one fuel truck and one ammo truck)
Personel transport version vehicles are supporting FFV (2 seats) and are capable to carry 10 soldiers including driver.
- Some general tweaking on configs - values.


- Dynamic loadouts - all aircrafts has now dynamic loadout capability through editor, as on Jets DLC.
- An extra MFD added for F-16 (accessible via action menu) as helper for users they want to have a better picture of aircraft parameters during flight (Throttle percentage, ASL, ATL, Speed, Heading, Weapon selected).
- Fuel tanks Jettison is now scripted via action menu and is affecting the overhaul aircraft fuel quantity.
- A7 Corsair with Tiger paint scheme has been added.
- Afterburner tweaked.


- MLRS (Retexture) has been added.
- Leopard 1A4 (new model - added).
- Leopard 2A4 (new model - added).
- M113 APC (new model - added).


- All vehicles have now editor preview pictures (pending for units).
- Classnames.txt updated and included.
- Units accessories (Uniforms - Backpacks - Vests - Headgear) text file added.

NOTE: Aircraft affecting scripts for "Afterburner" - "helper MFD" and "Fuel Tanks Jettison" author is "Devastator_cm" and all credits goes to him.

- Uniforms textures tweaking (Insignia option used), predefined badges added (also visible/selectable in Arsenal - Insignia).
- Inverted Greek flag arm patch corrected (thanks to ICE MAN for point me on that).
- New Officer unit with formal uniform and hat added.
- Some configs tweaking.
- Laser designation ability added (as on JETS DLC).
- Configs are now on a different PBO for making easiest any future update process.
- Aircrafts speed raised a little bit in order to be closer to game standards.
- A targeting pod (3D object) added to F-16D.
- Some configs tweaking.

A small fix for hidden selection (texture) of F-16C. Now anyone can aplly his own texture if want to.

F-16D Block 52+ added (new model - two seats)

A small fix as reported that using this mod the AAF units on editor spawned with their helmet into their backpack.

Version 5.1
- PhysX compatibility added
- New F-16 cockpit (new model)
- F-35B aircraft import (from A2) with new cockpit and underwing carriages (new models)
- Flight dynamics tweaked as possible
- Weapons and sounds issues fixed
- Sensors system added
- Hidden selections for all aircrafts added (camo)
- Afterburner exhaust effect added
- Headgear and Vests armor corrected (visible in Arsenal)
- Flipped iron sights (new models) added to M110 and MK12 rifles
- Some animations changed or corrected
- Improvements on ammo and sounds
- General improvements to many parts of the MOD


- Community Base addons A3

Forum topic:
- BI forums

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Tags: Mod,   Weapons,   Gear,   Vehicle,   Units,   Equipment,   Military,   Blufor,   Modern,   Hellenic,   Hafm