Alienz Mod
by
IceBreakr
Description:
This mod adds a new Alien faction named Zetaborn. They can be found under the Independent side. By default mission editor they are friendly to BLUFOR/WEST so make sure to check that setting when making a mission fighting against them. Zetaborn faction has been already present in an old Isla Duala Full release, but later got removed from latest updates. This is the updated version.
Installation:
As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our
FAQ.
When you are using the Steam version you can find a Steam mod installation and activation FAQ
here.
Requirements: You need to have Arma 2 and Arrowhead addon combined with it. Make sure you're using the latest official patch for both games.
Client (Player):
1. Unpack folder @alienz to your ArmA2 root folder. Be sure to have \addons\ folder structure present inside this folder after the unpack procedure.
Then you have two options:
a) run game and under Expansions menu enable folder @alienz (Alienz Mod), click OK and restart game.
b) or just run game with -mod=@alienz parameter.
Mod will then appear ingame and is ready for use. If you are using more mods, separate them with ; sign.
Dedicated server
Admins can grab server keys if they are running a signed server. See folder \serverkey in the 7zip archive.
IMPORTANT: See readme_alienz.txt for full info!
Included files:
xz07.pbo
vai34.pbo
soc.pbo
lastank.pbo
babe_zetaborn.pbo
Known issues:
- using zetaborn air units causes a small warning window error (optika_tl), but you can click OK to continue, doesn't affect gameplay
- couple of rpt errors, nothing major on the performance
Notes:
Please visit
http://www.icebreakr.info website to recieve latest updates. There you can also find contact info (for bugreports, ideas, etc.) and maybe even support an author with a small donation.
Credits & Thanks:
It would not have been possible without the efforts of these superheroes:
Bad Benson | new alien model, scripts, vision, energy weapons for Zetaborn faction
Ryan_D, Colonel26 | Aliens A1 Mod conversion for Alienz/Zetaborn Faction
Hitcher | Spaceships & Tanks Creations used for Alienz/Zetaborn faction
... and of course, Bohemia Interactive Studio (resource, A1/A2 models, tools, simulation)
Changelog:
v1.1
- fixed non-alien night vision (MP compatibility)
- added first/last names of aliens
- added energy rifle reload sound
- added a simple aiming sight for a rifle
v1.0
- added Bad Benson's new alien model
- added new weapon rifle and AT launcher
- added new classes
Forum topic:
-
BI forums

- Arma 2
Enable javascript to be able to download from Armaholic please!
Awsome work , been waiting for some Aliens to fight.Great work icebreakr
I've been waiting for a legitimate ArmA 2 alien mod for years..:')
I was wondering where these guys went!
Outstanding one of the best mods I ever downloaded, up there with VTE/Unsung and I44.
How do i change the setting so i can kill the alienz without team killing you said change the setting can you tell me where?
Can you bring this mod to Arma 3 ?
Total comments : 6, displayed on page: 6