Description: Sakakah is based on a real city in the norther province of Al Jawf Saudia Arabia, I found the city while scouring for cities in Iraq that could be useful. What I liked most about the city was the generally good spacing between each district, block and individual houses, so I though I might have a go at recreating it in ArmA. However once I realized how big it actually was I made a decision to scale it down to about 1:2 size, this was quite possibly a wise choice now that I see how much effort is need to even reach a playable version. It shouldn't really be called "Sakakah Al Jawf", but I felt just Sakakah was a bit dry and Al Jawf rings a bit better after the city name, but you can call it Sakakah or whatever you want to.
* Added new satellite map and detail textures. * New height map. * Improvised Mosque (yeah it looks a bit strange, but it'll do for now). * Added QG content. * MehMan made me an AWESOME(! ) new building, this I specifically requested had no spec/normal map for highest performance. It looks awesome. * Airport, works okay, but could use some fine tuning. * Sort of proper roads. * Should work on a dedicated server now. Sakakah.pbo Media: Version: 1.0 * Rebuilt most of the city structure, more object density. * Added new satellite map and detail textures. * New height map. * Improvised Mosque (yeah it looks a bit strange, but it'll do for now). * Added QG content. * MehMan made me an AWESOME(! ) new building, this I specifically requested had no spec/normal map for highest performance. It looks awesome. * Airport, works okay, but could use some fine tuning. * Sort of proper roads. * Should work on a dedicated server now. Bugs: * On the runway there's a certain tile that disappear at times when looking in certain directions. * Autopilot will take you to the airport, but not land you safely! You might end up as a piece of rubble in the maintenance sheds if you try to let the AP land. * Some roads aren't "smoothed" so expect to encounter bumpy roads here and there, especially in the outskirts and on the long highways. * AI pathfinding in vehicles seems still FUBAR some places, this is especially true for roads that are running parallel with each other. However their ability to get from A to B seems to have improved with the new roads. * Many of the road intersections aren't put together in a proper fashion, this is due to me trying to base the road network on a real world one. Expect to see intersections with road tiles that are clipping into each other, not completely jointed etc. I can't do much about this really, sorry.. * Mask layers is pixelated some places, this is for the most part far out in the deserted areas so you shouldn't really notice it much.. I hope.. * STILL! I haven't been able/had time to fix certain ladders and doors, I'm sorryfor this, but that's just the way it's going to be for now. * Load time seemed to be slow, please report back on this, I think it's at an acceptable level now. Credits: BIS: Engine. Opteryx: Map MehMan: Custom Buildings. As a final word I'd like to thank MehMan for contributing very much for making me this building. Unfortunately I am in the process of moving to a new apartment, so I am almost forced to release today. I'd like to spend a week or two more on polishing, but I don't have time for this. Wish I could utilize this building more, but I can only do what time grants me to. Also Sickboy for some help on the previous config, I can't remember if I'm still using the same one, but he deserves a thanks. And finally OFP2, mate you gave me some simple suggestions my inferior mind didn't think of, now it seems these caused a massive boost in frame rate and loading time, thank you for your time and help. Well that's most of what I wanted to say, hope you enjoy it and don't discover to many killer errors. Forum topic: - BIS - Armaholic.com Enable javascript to be able to download from Armaholic please!
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nice racetrack
grr how come whenever i download this map i cant load a specific object os it makes me crash?\
You have Queens Gambit?
I have Queens Gambit, I bought the Arma: Gold Edition through the official download. I seem to be the only one getting this error out of my 2 friends who downloaded this map. I crash when I go to specific parts of the map, I suspect I crash when the object renders, I havent located the specific area or type of object it is, but the error it gives me upon opening the map in editor is "Cannot open object dbe1\models_dbe1\vysilac\vysilac_vez.p3d" I have downloaded it from both mirrors of Armaholic. It has happened with both downloads. To be clear I CAN load the map, I CAN play the map. But if I go to a specific area of the city I crash. I think it is in the North East area of the city.
grrr i hope someone can help me get this problem fixed
You seem to be the only one with this and looking at the error message you posted abouve I would suggest to reinstall QG. Maybe the error is there and not in this map.
Also, I always advice people to use the forums if they experience troubles. Comments are nice to just leave some feedback but if you need help this is not the best road to follow.
I dont check the comments everyday, only now and than and I am sure more people do it like that.
Just some advice :thumb
Ok, will do. But, eh, got it thro electronic DL *cringe* i hope i dont have to spend another 40 bucks
You can always email their support if you have any troubles installing it again. Provide them all your persoanl data (which they already have from your purchase) and request a new one.

I read so many troubles with this I will never ever download a game this way.
If you get this error below, simply copy the file models_dbe1.pbo located in C:\Program Files\Bohemia Interactive\ArmA\DBE1\AddOns folder to your addons folder in ArmA C:\Program Files\Bohemia Interactive\ArmA\AddOns....

PS: I know this thread is kinda old but if anyone else has the same problem..
I would really like to see the first Sakakah Al Jawf (Beta) island made available for download for those ArmA players that don't have Queen's Gambit yet.
Sakakah.pbo is a great map in both beta and 1.0 versions. But until I can convince my buddies to get Queen's Gambit, so they can see the difference I'd like the island to be made available for download here on ArmAHolic.com once again for their benefit.
Thanks,
=dB=Sniper121
Great map! Thanks for making it!
It'd be nice if you could release a non-QC version. Not all of us felt like paying for that Singleplayer Mission-pack
nice desert map with a grad airport and a very large city
it's one of the best desert map's that i ever seen!:D
Opteryx ftw!
This map is by far your greatest achievment.
Total comments : 17, displayed on page: 15