Here is my Mediterranean Operations bundle, which features uniform, vest, and helmet reskins.
Tensions rise as NATO and Iranian forces stand-off in the Aegean: the strategic fault-line between crumbling European influence and a powerful, resurgent East. But when a key radar facility drops off the grid, a Mediterranean flashpoint risks escalating into global conflict.
Blighted by the long tail of a deep-rooted economic crisis and sliding toward the threshold of war, beleaguered NATO member-states stand weakened against an ambitious, resurgent Iran.
Flooded with profits from the rich export markets of a resource-thirsty SE-Asia and the rising price of oil, bolstered by strong ties with China and strategic entente with Russia, Iran sought to expand its influence.
Deployed under the auspices of a swift humanitarian response, Turkey – decimated by a series of devastating and unprecedented natural disasters – fell within months to the ruthless Iranian Armed Forces. Iran’s aggressive expansion – spilling over into Greek sovereign territory – was brought to a halt in Rhodope Prefecture with the ratification of the Jerusalem Peace Accord of 2034, which crystallized a new strategic front along the shorelines of the Aegean Sea.
With the US locked into its own proxy-wars against aggressive Chinese expansionism in the Pacific, with each year more member-states leaving NATO on the promise of Russian oil, the fragmented alliance faces the growing risk of a global conflict that they can ill-afford.
The forces serving under NATOSOC’s Mediterranean Joint Force Command are deployed across the North and South Aegean municipal regions of Greece. Bases across the archipelago – a strategic borderline between NATO and Iranian influence – are in a state of alert, following a period of heightened tension since The Jerusalem Peace Accord of 2034.
The serving contingent is a composition of elements of the US Direct Action Element (DAE), Seal Team Six (STS), 5th Special Forces Group (5th SFG); the British Special Air Service (SAS); the French 1er Régiment de Parachutistes d'Infanterie de Marine (1er RPIMa); the Italian 9º Reggimento d'Assalto Paracadutisti (IL NONO); the Polish Grupa Reagowania Operacyjno-Manewrowego (GROM); the German Kommando Spezialkräfte (KSK); and the Hellenic 1 Taxiarhia Katadromon-Alexiptotiston (1st KATADROMON).
The presence of the Iranian Armed Forces in the Aegean, supported by Russian, Chinese, Takistani, and militant forces, is estimated to consist of a battalion-sized combined fighting force with conventional capabilities. This deployment is concentrated around a newly constructed military base, adjacent to a former NATO/Greek air force base (ICAO: LGLM). The majority of this force is designated to base perimeter protection and a counter-insurgency campaign, fending off the threat posed by an active local resistance movement.
The equipment and order of battle of the Iranian troops is reportedly compliant with the common Resource Zone Protection Force structure, including enhanced defensive, ELINT and SIGINT capabilities. Due to the proximity of the Turkish coast, the force is estimated to be fairly well supplied. Supporting the deployed SCO forces are pro-Iranian paramilitary Akhanteros Front and a Raven Security detachment, assisting with counterinsurgency and stability operations. Of highest concern to NATOSOC is the presence of Russian MEDVED, Chinese CHENGDU, and Iranian MARDKHOR “beyond-black” Special Forces.
With rumored joint CIA and SIS support, an armed local resistance was formed on Crete and exported to Agios Efstratios and Limnos in the weeks and months following the Iranian invasion of the Aegean. Composed of former Hellenic Armed Forces stranded on the island and aided by smugglers and weapon merchants, the resistance is an active, hostile, guerrilla faction acting against Iranian forces.
Little is known about their current strength or capabilities. Presumably, the resistance relies upon only light equipment, augmented by captured or stolen assets of the Iranian army, obtained from hidden military depots or via a black market network. Cooperation with local resistance seems viable, yet a cautious approach is required.
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:/Program Files/Steam/Steamapps/Common/ArmA 3/
64-Bit - C:/Program Files (x86)/Steam/Steamapps/Common/ArmA 3/
After extraction it should look like this:
You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
- fixed slight camo selection issue with Cretan/Takistani/Hezbollah uniform (just to inf_tk_taf.pbo in @SCO\Addons)
-standardized faction classnames, fixed ALiVE compatibility issues
-added US 10th SFG (Alternate) group with desert snakeskin camo
-added SCO Pilot Coveralls for SCO Pilots
-gave SCO pilot fighter pilot helmet
-restored Takistani/Raven/Hezbollah uniform (clipping too much through other vests)
-added short sleeve OMCP uniforms
-changed Russian MEDVED Woodland and Arid to Russian Armed Forces Woodland and Arid with 6b9 Helmets, class names now INF_RU_AFRF_WDL_* and INF_RU_AFRF_Arid_* instead of SF_RU_MEDVED_*
-changed Akhanteros' Front uniform to black (really, gray) coveralls
-fixed Hezbollah and Akhanteros' Front technicals not showing up in editor
-removed extra passenger from NATO SOC ARV
-added new icons for all gear
-added icon for MASS faction/folder
-replaced boonie hats with boonie hats w/ headsets
-standardized groups IOT satisfy compatibility requirements
-replaced US 7th ID TF Aegis patch with official campaign patch
-all units now use black MX rifles
-redid Chinese Type 09 camouflage, removing the old, and adding Type 09 Transitional, Arid, and Black PASGT helmets, tactical vests, gorka uniforms, and units/groups
-US Army 7th ID faction/group class- and display-names now reflect full name (i.e. "inf_us_army_7ID_OM", "US Army 7th Infantry Division (OM)", "OM" = "Operation Magnitude")
-tweaked Takistani/Raven/Hezbollah uniform
-added Iranian and Takistani L-159 jets
-fixed Helmet (Foliage), replacing old Beta model with A3 vanilla model
-added SCO L-159 pilot to crewman class "inf_sco_crew"
-added US OSHKOSH M-ATV to US Army 7th ID group
-fixed Crewman and 7th ID Engineers engineering ability
-redid black combat uniform with new snakeskin pattern
-added ranger green and desert snakeskin combat uniforms
-improved black Crye Chassis texture
-fixed Kerry and Miller voices
-moved Lemnos Armed Forces to new group faction of the same name
-added Czech ACR MTP uniform, vest, helmet, and boonie hat (from template pack)
-improved splinter camo for CTRG units and NATO camo aircraft
-added SBS units and group with Maritime MTP boonie hat, plate carrier, and combat uniform
-modified Multicam patterns (again)
-removed Sapper uniforms
-added US Army OCP uniform, plate carriers, and ECH
-changed black combat shirt, giving it a new pattern
-added black ECH and OPS-CORE FAST helmet
-changed OPS-CORE classnames from *_crye_light to *_OPSCORE_light
-changed color of moisture-wicking section of Multicam Gen 4 Combat Shirt to green/foliage
-updated CTRG camouflage pattern
-updated languages for all units: UK now uses British voices, non-UK/US use Altian English, and CTRG and NATO Crewmen use default ENG, British ENG, and Altian ENG.
-added US 10th Special Forces Group
-added US 7ID, US 7ID Engineers, CTRG, 10th SFG, and CIA groups to NATO Mediterranean Joint Forces Command group faction to match individual unit factions
-fixed Armor Chassis weighting issue
-added Lemnos Armed Forces units to OPFOR with PASGT helmets, greenfor plate carriers, and combat uniforms in Pixel Temperate, Pixel Arid, and Pixel Desert camouflage patterns
-added new bearded head
-updated Multicam pattern
-added Multicam Gen 3 and Gen 4 Crye Combat Uniforms, and Gen 4 boonie hat, helmet, and vests
-added Gen 1, Gen 2, and Gen 3 US DAE groups (based on Crye combat uniform)
-added Desert Multicam patterned Boonie hat, Helmet, Vests, and Uniform
-added CTRG MultiSplint splinter camo boonie hat, armor chassis, and uniform
-added Olive Drab combat uniform
-added Iranian IAF Hexacam pattern (original hexacam pattern from 2011)
-added Iranian Red Pegasus group with uniform and PBF Gas Mask
-added groups for new uniforms and gear
-added flags to all NATO uniforms
-added dependency - CIA SAD Operator now uses/requires Astast's Pakol Hat
-added 7 new bearded African and Caucasian heads
-added new story units Miller (CTRG), Novak (CTRG), and Kerry (7ID)
-added new SCO L-159 AA and CAS aircraft
-changed Sappers to 101st Airborne Div
-fixed character head issue
-tweaked Iranian MARDKHOR Hexacam pattern
-tweaked OMCP pattern
-updated Plate Carrier (FCS) model, changed name to Crye Armor Chassis, added Khaki and Olive Drab variants
-added two-shoulder, one-shoulder and lite variants for each armor chassis
-updated textures for all plate carriers
-fixed Hezbollah light uniform texture
-improved balaclava model
-updated CIA SAD uniform as new Takistani Garb (CIA SAD)
-moved US Army 7ID, US Army 7ID Engineers, CTRG A, and CIA SAD to new NATO Mediterranean Joint Forces Command faction to fit story.
-added Takistani Special Unit, Chinese PLA, and Iranian Armed Forces
-changed MEDVED (Mediterranean) to Russian Armed Forces (Mediterranean)
-added PASGT in Type 09 camo
-added Iranian Armed Forces uniform
-changed language of Russians and Chinese to Altian English (better than them speaking Farsi)
-added new US Operation Magnitude Camouflage Pattern (OMCP)
-added SF Engineer to US Direct Action Element subfaction
-added US Army 7th Infantry Division with Army Combat Uniform and ECH in OMCP
-added NATO SOC UH-80 Ghost Hawk, crewed by NATO SOC Helicopter Pilot and Crew, in plain and splinter camo versions
-added NATO SOC AH-66D Comanche, crewed by NATO SOC Helicopter Pilot and Crew, in plain and splinter camo versions
-added SCO JF Mi-48 Gorynych, crewed by SCO JF Helicopter Pilot and Crew, in olive drab and black paint versions
-added SCO JF Ka-60 Kamov, crewed by SCO JF Helicopter Pilot and Crew, in olive drab and black paint versions
-fixed various popup and missing ammo errors
-added new BLUFOR Tactical Glasses NVG (called AugmentedReality NVG) and OPFOR Low Profile NVG, pretty much NVG versions of the two glasses
Meant for those who use the face shemagh
-added CRV for US Sapper Team
-tweaked color of the Sapper Combat Uniform 2
-changed Greek Pixel Arid camouflage to match Lemnos/Agios Efstratios terrain, and to differentiate from Cretan Pixel Arid camo
-added plain MEDVED gorka (CSAT uniform in-game), changed MEDVED group to plain MEDVED gorka, added MEDVED Woodland and Arid groups
-replaced Kufiyas with BIS shemag
-added original story characters CPT Miller, SGT Illing, and ODevil
-enlarged Greek camo patterns to correct size as the original BIS camo pattern
-changed Russian camo design to reflect BIS RUS camo (same as current AAF camo), colors remain the same
-improved all Gorka textures
-added Russian Mediterranean Surpat uniform (same color as current AAF camo) and group
-added pro-Iranian Greek paramilitary force "Akhanteros Front"; note: BIS uniform isn't finished, still has headgear and face on model.
Recommend playing as Greek and wearing Keffiyeh (Gray) with paramilitary uniform
-changed Limnos resistance texture to differentiate from Akhanteros Front uniform
-tweaked NATO SOC ARV texture
-added SCO Joint Forces APC (AFV-4 Gorgon retexture)
-added US CIA SAD to BLUFOR (currently use FIA team leader uniform)
-added armed technicals to Mediterranean Alliance, Hezbollah, and Akhanteros Front forces
-removed dependencies on outdated Russian and PLA addons, no longer requiring them
-replaced all NATO GPSs and Russian, Chinese, and Iranian GPSs with UAV terminals
-added new Scorpion unit and group
-US SCORPION, Russian MEDVED, Chinese CHENGDU, and Iranian MARDKHOR groups now include UGV instead of MRAP
-added third and fourth addons to the bundle: Custom Terrains (Lemnos and Agios Efstratios) and Mediterranean Alliance (Crete, Stratis, and Lemnos resistance)
- added inventory pictures for all uniforms and vests
- added black, red, green, and brown berets
- added headgear versions of desert and olive drab headwraps from Cunico's Hidden Identity Pack
- changed some KSK headgear to keffiyehs
- changed Groupe d'Intervention de la Gendarmerie Nationale to 1er Régiment de Parachutistes d'Infanterie de Marine. Classnames still have gign suffix however.
- tweaked Kufiya model
- changed Iranian MARDKHOR camouflage pattern to differentiate from CSAT uniforms
- changed Iranian MARDKHOR and Hezbollah headgear and glasses to keffiyehs and shemaghs from NATO SOC Addon
- added inventory pictures for all uniforms
- corrected Russian Tactical Vest (Black) texture
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