Requirements: No addons required
Playable options: N/A
Date: 2013-09-03 06:44
Dynamic round-based Team Deathmatch across multiple locations on Altis. Based on an Arma 2 mission by Cuel.
9 different locations on Altis are fought for, but more can easily be added from within scripts\objectives.sqf
Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.
-Sometimes the tasks get kind of garbled, but they still work
-Players who JIP late will not be in the current round. Players who JIP just before the round starts will not have time to grab a weapon from the crate before they are teleported
-Opfor seem to always attack, Blufor always defend; both teams should be switching back and forth between Attacking and Defending.
-Spectator script produces lots of errors, but is otherwise fully functional
Credits & thanks:
Thanks to Cuel, Shuko, Riouken and Kegety for their scripts.
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