I am happy to announce the beta version of our mod teams first island!
This is a topographical depiction of the Brecon Beacons mountains in South Wales, United Kingdom. The Brecon Beacons are used by the British army to ruck in extreme conditions, harsh terrain and crushing elevations. More interestingly the mountains are used by the Special Air Service for the endurance test in their selection, known as the fan dance the 24 km ruck is one of the toughest and most dangerous selection courses in the world. More men have died doing the fan dance than any other western tier one selection.
The map is made as a simulation of the typical topography of the area. It is not a 1:1 copy nor is it an attempt to replicate infrastructure, British army training facilities or specific geography/landmarks. The map could easily be used to simulate Scottish Highlands, North American Mountains or Eastern European Mountains.
The map contains roughly 10 peaks and sports woodland, valleys, lakes, snowy ridges and shruby valleys.
The map has 2 facilities connected by a road both of which contain watermarks for our unit, some custom objects will be required to use the map and that is what is taking most of our time at the moment.
As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ
When you are using the Steam version you can find a Steam mod installation and activation FAQ here
The map has the airfield placed down but still requires a full base to put in, there are however 2 empty spaces which can be used for a "makeshift" base in the in-game editor. I am aware by arma standards this is a simple and perhaps ugly map, but it does a respectable job depicting the geography it is based on and after playing arma for years and years I'd like to think some folks out there would agree this was not a waste of my time.
Other than a fixed base, there is an clear issue with the texture generated for this map. It is in grid squares and can clearly be seen close up. I would like to see both these issues fixed soon but the object placement of the base and the enhancement of the forests and mountains with rocks and boulders takes priority over an aesthetic blemish that can be overlooked if your enjoying the big picture and are not too bothered by a detail close up (like me...).
Help modeling building would be appreciated.
Feedback really appreciated, thanks for reading I hope you enjoy taking a peak.
Credits & Thanks:
The map's topography is done by The_Fish but everything beyond that other some creative assistance is done by Whitefang ([UKSF] Maier).
- first public release
- Armaholic forums
- BI forums
- Arma 2