![]() Random WeatherbyMeatball This version is no longer supported, please use this instead: randomWeather2 Script Description: A simple/single script that allows you to add random weather for any SP/MP mission with the capability for players to choose initial weather settings. Features: - Server will create weather forecasts every 15 minutes and synchronize with clients. - Parameters available to change initial weather settings. - Demo Mission available to show weather in action. Installation / Usage: 1- Copy the 'randomWeather.sqf' file into the root of your mission folder. 2- Add the following to your init.sqf so it will run on the server and all clients: execVM "randomWeather.sqf";3- Add a 'parameter' in your description.ext file to the 'class Params' section: class Params { // paramsArray[0] class initialWeather { title = "Starting Weather"; values[] = {1,2,3,4,5,6,7}; texts[] = {"Clear","Overcast","Light Rain","Heavy Rain","Light Fog","Heavy Fog","Random"}; default = 7; }; }; |Note: If you have multiple parameters in your class Params section and you do not put initialWeather as the first parameter, you must update Line 33 in your randomWeather.sqf file "initialWeather = (paramsArray select 0);" to 'select' the correct parameter number. So if your initialWeather parameter is first in the class Params section, the default "initialWeather = (paramsArray select 0);" will work. If it is second in the list of class Params you'd need to change it "initialWeather = (paramsArray select 1);" and so on. For more information on Parameters, please see the description.ext biki Credits & Thanks: - Everyone on the BIS forums for the support and encouragement to figure out the A3 weather. Changelog: v0.8 - Public Release Forum topic: - BI forums Enable javascript to be able to download from Armaholic please! |
hi!! , is a great scrip, can you tell me how can i usa all my scripts to multiplayer in my server? cause just work on client
i wope can you help me.
Total comments : 1, displayed on page: 1