Date: 2013-11-19 21:56
The ASDG Attachments project is aimed at providing an array of high quality attachment assets to Arma 3. There are number of various attachments to come, and with any luck, most of them should arrive over the next month or two, or three. Maybe sooner, nobody really seems to know.
At any rate, we'll start off with the Atlis Bipod, which is a creative derivative of the "Atlis" bipod system developed by B&T Industries LLC. The bipod itself (standalone), is purely cosmetic at this point, although an optional 'tmr_autorest.pbo' can be found in the package.
Configuration files for ASDG_Attachments assets.
- The configs and assests under ASDG_Attachments are separated to allow us to update configs without requiring users to download heavier asset packages. All config data is stored here.
Contains ASDG_Attachment asset models and textures for the Atlis Bipod.
- Atlis Bipod
Modified version of the TMR autorest feature.
- Removes the 'invisible' bipod and related icon. Enables 'bipod' resting only for weapons with an 'actual' bipod (which includes the BIS models with bipods). It DOES NOT affect the default resting functionality.
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.
You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
You can also use -nosplash to get rid of the splash art and intro videos.
And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!
When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.
There are server keys included with each mod. These can be found in the 'keys' folder inside the relative mod folder or 'opt'ional folder. These should be copied to your Arma3 root 'keys' folder.
There is an additional and optional 'tmr_autorest.pbo' included in the 'opt' folder. In order to utilize this functionality, you must replace the 'tmr_autorest.pbo' inside @TMR\addons (or where ever you might have it currently). It is highly recommended you keep the original version. Simply rename it or copy it out somewhere safe.
Comments and suggestions are welcome.
Assistance is needed in resolving a functional and standalone, deployment and resting system. If you can assist, please contact myself or Robalo via PM.
Credits & Thanks:
First and foremost, a sincere thank you to BIS for providing the sandbox and environment to do these things.
Many thanks to the modders/scripters/coders both old and new, whose work has inspired and taught us all a thing or two over the years.
@Robalo/Buehgler - Couldn't do it without you brothers! I mean I probably could, but it'd be ugly and take forever. Probably just wouldn't happen.
@AS Members - The revival begins. It's been an awesome decade plus so far, looking forward to the many years to come. Thank you for the dedication and support in everything we do. All Pro.
@Kiory - Appreciate the hours of issue bashing!
@Da12thMonkey - On the GEO LOD thought ... will keep those around from here on out. Thanks for that!
@Mikero - Thanks for the assistance and tolerating the sometimes redundant/incoherent lines of questioning.
@Randy - Nobody has helped me more regarding learning the BIS way. Much appreciated as always!
- proper scope, mass and inertia values
- MRT support
- updated for JR 0.13
- Initial release.
- BI forums
- ASDG Joint Rails