Ondřej Španěl has posted a new message in the developers blog about building destruction in Arma 2.
Ondřej Španěl :
When we demonstrated Game 2, dynamic buildings destruction was one of the features we were talking about, and one which was liked a lot by those who have seen it. We did some redesign, learning from the problems we had, and after that the building destruction system for ArmA 2 should look like this:* Based on ArmA destruction
* Buildings having multiple parts collapsible independently
* Physical simulation used for falling debris / wall parts
* No permanent debris left
Read the complete article at the
BIS developers blog.
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