Description: VDEBUG is a tool for debugging vehicle missions on Arma 3. This script add actions to the player menu inside/outside vehicles: VDEBUG: Enable the vdebug functions Teleport: make a teleport of the vehicle using the map. Captive: Makes the player and the vehicle "captive" to the enemy. Damage: Disable damage for the vehicle and player Repair: Repair the vehicle skiptime : Add 12h to the actual time grass_on: Add grass grass_off: Remove grass Destructor: Destroy every object added by the user/map-editor pointed by him. Spawn Vehicles West side only Spawnquad: Spawn a quad near to the player. Spawnheli: Spawn a heli near to the player. Spawntank: Spawn a tank near to the player. Spawnboat: Spawn a armored boat near to the player Spawn supply crate Spawncrate: Spawn a supply crate with explosives Remove VDEBUG: Disable vdebug menu Installation / Usage: 1. copy on your mission folder the vdebug folder. 2. add to your init.sqf this line to enable the script: [] execVM "vdebug\activar.sqf"; Notes: Only works inside vehicles. Credits & Thanks: Based on EditingHelper by R0t. License: This scripts is under Creative Commons license Attribution. https://creativecommons.org/licenses/by/3.0/es/ Changelog: v1.4 - Added new color scheme. - Revamped interface to be more accesible - Added new function "Destructor" v1.3 - Added new functions to spawn new vehicles and supply crate - Added hints - Added color codes to the functions v1.2 Added new functions to spawn vehicles v1.1 - Added new functions v1.0 - first release Forum topic: - BI forums Enable javascript to be able to download from Armaholic please! |