How many times making a mission you just think "Yeah, that's nice, but some trees here and there would make it better"?
Well, it happens a lot to me and some of my friends, so I decided to write some configs that will let you put down in the editor trees, plants, bushes and rocks, so you can change some ambient the way you like it more.
This little addon just use the models from Arma 3, so there shouldn't be big problems, the only annoying thing is that it's not just an editor update, so everyone who plays the mission must have it, not just the mission maker, but it's so little (18kb) that I hope it will not be a big problem for who decides to use it.
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.
You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
You can also use -nosplash to get rid of the splash art and intro videos.
And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!
When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods
As I said before this addon contain all the trees, plants and bushes from Arma 3, but not all the rocks, because some of them are evil and eat the players.
There could be a little chance that sometimes the rocks act weird, especially when many rocks touch each other.
That could be because of the config that I used, or maybe the physics of the rocks, I don't really know, so if you encounter this kind of problem in one of your mission just let me know, if that happen a lot I will try to rewrite the config.
Hope you guys like, it's the first time that I release something so I really hope everything is ok.
Sorry for some mistakes, english is not my first language.
- first release
- BI forums