Author: Icaruk
Author Website:

Requirements: No addons required
Island(s): Altis
Playable options: N/A

Version: 1.6

Date: 2014-04-30 06:25

Comments: (0)


Athira la bomba


Destroy/defend the objective.

- If the first objective gets destroyed, the next round will start, both teams will move to the next objective.
- To activate/defuse the bomb, just stay near it 3 seconds.
- The officer of the attacking team can call a mortar strike. Just click on map to use it (2 min cooldown).
- You can choose your class each time you respawn
- You can jump by pressing C twice
- This is the UI

Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.

  • Fixed a timer issue.

  • v1.5
  • FINALLY fixed the issue related with the variables sometimes not syncing client-server.

  • v1.4
  • Fixed the mortar script.
  • The mortar now has a cooldown of 90 seconds.

  • v1.3
  • Class balance
      - "Rambo" now has the MK200 instead the Zafir, with ironsigh.
      - "Marksman" now has a MXM instead a MK20, with a long range scope.
      - "Explosives" now has a new DMR, with a short range scope.
      - "Explosives" now has one Demolition Charge and one AT mine.
  • Added 3D icons for the bomb, showing the bomb timer.

  • v1.2
  • Fixed the issue with the UI sometimes not loading on respawn! Thanks iceman77 <3
  • Reduced the size of the .pbo.

  • v1.1
  • Fixed translation errors.

  • Forum topic:
    - BI forums

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