Requirements: No addons required
Playable options: N/A
Date: 2014-04-30 06:25
Destroy/defend the objective.
- If the first objective gets destroyed, the next round will start, both teams will move to the next objective.
- To activate/defuse the bomb, just stay near it 3 seconds.
- The officer of the attacking team can call a mortar strike. Just click on map to use it (2 min cooldown).
- You can choose your class each time you respawn
- You can jump by pressing C twice
- This is the UI
Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.
- "Marksman" now has a MXM instead a MK20, with a long range scope.
- "Explosives" now has a new DMR, with a short range scope.
- "Explosives" now has one Demolition Charge and one AT mine.
- BI forums
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