Situational Music Scriptby
This mod is still in a early version. So please do not expect a perfect experience.
It adds music to the game which is chosen from the current situation the player is in. For example if you're in a fight, it will play heavy and fast music. In night it will player more sneaky like music and so on.
The music titles come from arma 3 itself.
Installation / Usage:
- Place the files in the Mission you want the mod to be in.
- (If not exists) Add the file "init.sqf" in the root folder of the Mission.
ExecVm "musicHandler\musicHandler.sqf";in the init.sqf.
- You're ready to go. If you want, you cann set the "debugging" value in the musicHandler\musicHandler.sqf to 1 to see the debugging going on.
- Once spawned each player should hear music.
- Music can be turned off by using the mousewheel action "Disable music".
- Don't forget to enable the music in the menu of Arma 3.
- first release