Author: Soldia
Author Website: Requirements: Community Base addons A3 Version: 1.0 Signed: Yes, serverkey included Short description: Basically it is a texting tool for player to player communication. |
![]() The PhonebySoldia Description: I want to present an idea (and obviously its realisation) which came across my mind a while ago. It was born out of the strict rule we got in our community not to use the chat. But somehow a text written message may contain more information than a radio call via ACRE or TFAR. So I sat down and started to build my first addon (quite a noob to scripting). So what is this? Basically it is a texting tool for player to player communication. You can send messages to multiple contacts, share contacts, review received messages... What can't you do with The Phone? In a nutshell: No calls, no pictures, no internet. This won't compete with ACRE/TFAR, but it will somehow expand the possibilities you got in terms of immersion and mission design. E.g. not every guerilla group got state-of-the-art radios in their pocket and now they can communicate via the phone. Installation: Extract into the ArmA 3 Directory, by default this is located in: 32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\ 64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\ After extraction it should look like this: Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\ You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this: mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\ mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\ mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\ When present place the "userconfig" folder into your game install folder, usually: "C:\Program Files (x86)\Steam\steamapps\common\Arma 3". You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive. You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name For using multiple mods you would then do so like this: -mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5 Note: You can also use -nosplash to get rid of the splash art and intro videos. And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters! When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods. Included files: sol_mobile.pbo Usage: Detailed usage information is in the manual, which comes with the addon as well: https://www.dropbox.com/s/3xejh2c4114t7wz/Manual.pdf Known issues: Some rpt-entries during initializing. But mostly internal BIS_fnc errors. Credits & Thanks: Would like to thank my fellow [W]Leon for supporting ideas, testing and motivating words And of course my community GruppeW for the inspiring environment. Idea, design, scripting and realization – Soldia Inspired by a lot of addon scripts for ArmAII/III Changelog: v1.0 - Initial Release Forum topic: - BI forums ![]() - Community Base addons A3 Enable javascript to be able to download from Armaholic please!
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Great idea. Is there a video demo anywhere?
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