Author: lukrop
Author Website:


Version: 0.7
Signed: Yes, serverkey included

Short description: unified 5.56/7.62/9x19 with realistic ballistics

Date: 2014-04-04 07:08

Comments: (4)




This addon has two goals. The first is to bring the ballistics of several rounds to a realistic level. I'm using Spartan0536's data provided in his thread in the BI Forums, to create rounds and magazines. Big thanks to him at this point!

The second goal is to unify/centralize rounds and magazines. As of now there are several great weapon addons which are all using different types of rounds and magazines, mostly created by the addon itself. To reduce redundancy with the most common rounds and magazines this addon provides a solid base and I encourage every addon creator to use the magazines provided by the addon.

To get you started I'll be adding several optional configs for some common weapon addons.
We start with 5.56x45 and 9x19, as soon as Spartan0536 provides more ballistic configs I'll add more rounds/magazines.

  • lkr_556x45_nato.pbo
      This addon adds two new rounds and updates the ballistics of the default 5.56x45 round. It also adds the new magazines to several ammo boxes and makes the TRG-20, the TRG-21, the SDAR and the Mk20 compatible with the new magazines.
      In the words of Spartan0536 regarding the new round types:
        - M855A1 EPR Very lethal against unarmored targets, kills in 1 shot to the chest out to 350m-400m with some variation, armor penetration on level III with SAAPI plates is about 4 shots @ 350m, this round is a general purpose round like its real life counterpart, it has the best penetration rate of all 3 rounds but it is yaw dependent on damage so it also has the lowest hit factor to compensate for this as best as possible.
        - Mk 318 Mod 0 Very lethal against unarmoed targets, kills in 1 shot to the chest out to 400m, armor penetration on level III with SAAPI plates is about 5 shots @ 350m, very similar performance at medium range when comparing to Mk262 Mod 1, like its real life counterpart this round is most effective at ranges from 0-300m and is designed for enhanced performance out of shorter barrel rifles.
        - MK262 Mod 1 VERY lethal against unarmored targets, kills in 1 shot to the chest easily out to 400m, armor penetration on level III with SAAPI plates is about 5 shots at 350m, default 5.56 was killing in 7-8 at the same range
  • lkr_9x19_parabellum.pbo
      This pbo introduces three new rounds, the 9x19 Full Metal Jacket Flat Tip, the 9x19 Jacketed Hollow Point as well as the 9x19 Full Metal Jacket Penetrator +P+. It makes the P07, the Rook40, the Sting and the PDW2000 compatible with the new magazines and adds the new magazines to the default ammo box of each faction.
  • lkr_762x51_nato.pbo
      This pbo introduces two new rounds and modifies the standard 7.62x51 by BIS. The default 7.62x51 is marked as a M80A1 cartridge. One new round is a Mk316 Mod 0 cartridge for more accuracy and the other is the M993 armor-piercing round. The addon also makes the Mk18 and the Rahim compatible with the new magazines.
      It also adds 5Rnd and 100Rnd magazines for use in different weapon addons.
      The ballistic information for the 7.62x51 M80A1, M992 and Mk316 Mod 0 cartridges are only estimated (no extensive research/calculations like the work of Spartan0536). We'll have to wait until/if Spartan0536 releases any ballistic data.
  • lkr_545x39_soviet.pbo
      This pbo introduces the 5.45x39mm Soviet ammunition with 4 new rounds. These are the 5N7 Ball, the 7T3 Tracer, the 7N10 enhanced penetration and the 7N22 armor-piercing rounds. The magazines are designed for use in AK-74 platforms.
      The ballistics of all these rounds are only estimated to my best knowledge.
  • lkr_762x39_soviet.pbo
      This pbo introduces the 7.62x39mm Soviet ammunition, used in the AK47/AKM platform. It adds the 57-N-231 ball round and the 57-N-231P tracer round. Both of them in 30 and 100 round magazines.
      The ballistics of all these rounds are only estimated to my best knowledge.
  • lkr_762x54_r.pbo
      This pbo introduces the 7.62x54mmR ammunition used in platforms such as the PKM or the SVD. It adds 3 new rounds. The 57-N-323S ball round, the 7T2 tracer round and the 7N1 sniper load round.
      The ballistics of all these rounds are only estimated to my best knowledge.

Optional .pbos:
The following .pbos make the specific addon compatible with the new rounds/magazines. They also serve as example for mod authors.:
  • lkr_ammo_fhq_m4.pbo
  • lkr_ammo_mas_natosfweps.pbp
  • lkr_ammo_r3f_armes.pbo
  • lkr_ammo_rh_m4.pbo
  • lkr_ammo_rhard_mk18.pbo
  • lkr_ammo_u100.pbo
  • lkr_ammo_sud_russians.pbo
  • lkr_ammo_hlcmods_ak.pbo
  • lkr_ammo_hit_plus_9x19.pbo
  • lkr_ammo_hit_plus_nato.pbo
  • lkr_ammo_hit_plus_soviet.pbo

Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:

You can also use -nosplash to get rid of the splash art and intro videos.

And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.

Included files:

Visit his github page for info how to use:

Known issues:
Please note that this mod is incompatible with tmr_ballistics.pbo.

- added ammo configs for hlcmods ak pack
- added hit plus for soviet and 9x19 rounds and changed the constant to 5
- added macros, simplyfing and shortening magazine definitions

- AR10, Mk12 and SAM-R missing magazine compatibility fixed
- added 15 and 17 round 9x19 magazines for FMJ, JHP and FMJP
- added 9x19mm support for massi pistols
- added sud_evw weapons magazine compatibility
- added optional files for greater damage

- fixed typo that caused issues with tracers
- added 5.45x39 Soviet ammo
- added 7.62x39 Soviet ammo
- added 7.62x54 Russian ammo
- added optional config for sud_russians
- updated optional config of massis weapons (fixes and soviet ammo)

- fixed tracer color of 100Rnd_762x51_Box and 100Rnd_762x51_Box_Tracer
- fixed classname of 100Rnd_762x51_Box_Tracer
- added 100Rnd_762x51_Box and 100Rnd_762x51_Box_Tracer to compatible magazines of the Zafir
- removed 150Rnd_762x51_Box and 150Rnd_762x51_Box_Tracer from compatible magazines of massis's Mk48 and M240 because of realism

- removed unrealistic ammo/mags
- added 7.62x51 M993 AP
- added 20Rnd 7.62x51 STANAG
- polished CfgPatches

- fixed string listed twice/missing description
- fixed base class updates
- added 5.56 tracers to ammoboxes

- first release

Forum topic:
- BI forums

(Only needed if you wish to use the optional addons)
- FHQ M4 pack
- NATO SF and Russian Spetsnaz Weapons
- R3F Armes
- RH M4/M16 pack
- EricJ Weapons Pack
- MK18 Pack
- Russians
- HLC AK Pack
- East vs West

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