Author: reyhard
Author Website: Requirements: No addons required Version: 1.2 Signed: Yes, serverkey included Short description: This adds different east static weapons. |
Description: Contains different East Static Weapons. D-30 (Artillery & AT version) 2B14 82mm Podnos AA Igla Pod DShkM (High&Low tripod version) KORD (same as above) SPG-9 AT-13 Metis AGS-30 DShkM, KORD, SPG9, Metis and AGS30 can be disassembled and packed into bags (A2OA bags models used) Installation: Extract into the ArmA 3 Directory, by default this is located in: 32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\ 64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\ After extraction it should look like this: Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\ You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this: mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\ mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\ mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\ When present place the "userconfig" folder into your game install folder, usually: "C:\Program Files (x86)\Steam\steamapps\common\Arma 3". You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive. You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name For using multiple mods you would then do so like this: -mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5 Note: You can also use -nosplash to get rid of the splash art and intro videos. And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters! When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods. Included files: RDS_StaticW.pbo Usage: DShkM, KORD, SPG9, Metis and AGS30 can be disassembled and packed into bags (A2OA bags models used) D30 Anim: There is included function to assembly or disassembly D30 [nameOfYourUnit] call RDS_fnc_D30_Pack It will assembly/dissasembly vehicle upon it state Known issues: Missing zeroing anims for DShkM & KORD machineguns Source: Non binarized version: Credits & Thanks: Created by reyhard using Arma Sample Models. License: http://creativecommons.org/licenses/by-nc-sa/4.0/ Changelog: v1.2 - added A3 muzzle flashes - tweaked AGS30 recoil - tweaked belt animations - fixed missing west statics in Zeus - fixed artillery elevation bug - tweaked Mk19 model - added compatibility with RHS damage system 1.11 - added compatibility for Arma 1.24 sound changes - fixed rpt spam about missing skeleton bones - fixed some typos in backpacks config - lowered volume of ZU23 - some other small tweaks v1.1a - fixed bags bug v1.1 - added western static weapons (TOW, M119, M2, Mk19, M252) v1.03 - Added Towing Animation for D30 - Fixed Materials errors - Fixed Metis Bag error - Tweaked some materials - Tweaked KORD geometry (now you should be able to use it on sloppy terrains) - some minor tweaks v1.02 - KORD was missing penetration rvmats - Fixed cargo anims for Igla Pod - Fixed death anims - Added backblast fx for SPG9 - Added weapons to FIA & CSAT factions - Some other minor tweaks v1.01 - change addon name in cfgPatches v1.0 - first release Forum topic: - BI forums ![]() - Arma 3 version 1.24 Enable javascript to be able to download from Armaholic please! |
Can someone tell me where too find these weapons!? i've looked everywhere. there is nothing. it doesnt even say where they are in the text....and im quite annoyed...//Thanks
Yeah I'm having the same problem
Hi there i have a Problem with this mod it tells me : "Bad version 59 in p3d file'rds_staticw\ags30\ags_static.p3d'
It also tells me this with all of the other static weapons and all of the tanks in your tank pack.
Bad version 59 in p3d file'rds_staticw\ags30\ags_static.p3d
same here
what should i do
thank you so much for adding this static weapons oack! arma 3 was lacking greatly in this area, and these ones give it a more realsitic feeling that arma 3 was missing. Please keep up the work! Its greatly appreciated.
Play with Six Please Please Please
first i want to thank you for this great addon. i realy love it and static arty like d30 or m119 are a must have.
but since the last arma3 update this dosn't work any more like it should : "artillery1 doArtilleryFire [getmarkerpos "arty_target", "RDS_30Rnd_105mmHE_M119", 32];".
please, please fix it.
is there anyone ever react to and am i the only one with that issue???
greetings
I would like to ask about this mod, is it possible to get ammunition classnames somewhere? for example D-30 cannon etc.?
Where are the west weapons? Can't find them neither in the editor nor in Zeus.
Fix broken link please
Nothing to fix if it works perfectly.
Is there an ammo crate for the d30?
What is the best way to create one or add ammo to the arty?
Total comments : 13, displayed on page: 13