Description: This simple script will simulate carpet bombing and is easy to use. Air Raid sirens will sound an alarm before the bombing takes place (directional sound). Custom placed objects will also play the air raid sound (i.e. "Land_Loudspeakers_F"). Bombs will make a bomb dropping sound before impact. Installation / Usage: init.sqf: call compile preprocessFileLineNumbers "scripts\GOM\GOM_fnc_carpetBombing.sqf"; Media: Armaholic.com has its own Youtube channel where we will try to cover the Community made releases. Make sure to visit our channel and subscribe! Armaholic.com on Youtube Changelog: v1.1 Script and sound handling is now MP and dedi-Server compatible improved bomb spread and spacing v1.2 Added new direction parameter Added new script commands Added Bomb falling sounds Added auto detection to add air raid sirens to various predefined buildings (bell towers, military cargo HQ, chapels, church, loudspeaker) - if you want to add some yourself simply place some loudspeakers in the editor ("Land_Loudspeakers_F"), they will be automatically added by the script if the bombing area is within 1500m of the predefined buildings v1.1 - Added Bomb falling sounds - Added auto detection to add air raid sirens to various predefined buildings (bell towers, military cargo HQ, chapels, church, loudspeaker) - if you want to add some yourself simply place some loudspeakers in the editor ("Land_Loudspeakers_F"), they will be automatically added by the script if the bombing area is within 5000m of the predefined buildings v1.0 - first release Forum topic: - BI forums Enable javascript to be able to download from Armaholic please! |
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