Author: Muecke
Author Website:

Requirements: No addons required
Island(s): Altis
Playable options: N/A

Version: 1.8

Date: 2015-04-17 06:52


Comments: (4)
Rating:



 



CRcti Proman

by
Muecke


Description:
Multi player mission called Proman is a type of crCTI.
I want to give out this public version for the community. It is a 12vs12 "Conquer The Island" on Altis.
Bluefor vs Opfor can build 2 Bases with Factories to produce Units and earning Money by capturing Towns.
A third faction is the Resistance they are controlled by the AI to defend all active Towns.
The Commander of every Side controls the Game so "Teamwork" is absolutely necessary.
It is possible to play Coop-Mode as every side can be fully performed by AI.
You can set up your match to every personal taste in the parameters.
From large scale to small rounds.

What you canĀ“t do:
    -No spawnpoints in towns only in bases
    -No spawn with custom gear
    -No endless bases only 2 possible

What you can do:
    -You can spawn into your own controlled AI (UnitSwitch)
    -You can easy buy units via working "Communication Center"
    -You can share/give/get money with all teamplayer
    -You can build structures/statics with support vehicles
    -You can upgrade your captured towns
    -there is allot more you can do


Features:
  • full AI command (Take&Hold/Patrol/Transport...)
  • Civilians in towns (Kill = Penalty)
  • Build bases freestyle (how you like)
  • Resistance + Resistancepatrols
  • Aircraftradar and Artilleryradar (full working)
  • Infantry/light&heavy/aircrafts/boats/radarstations
  • Large Battles with more than 200 units
  • Lots of weapons
  • Win by Destruction / Town-Win or Economic-Win by timelimit
  • ACE compatible (When ACE will be released for A3)
  • ACRE (When ACRE will be released for A3) compatible autodetect


  • Installation:
    Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.


    Known issues:
    First to say "Its fully playable".
    There might be some smaller issues like the Gearmenue needs some tweaks.
    I wont help you with recoding this public version cause of lack of time.
    Feel free to edit or rewrite what you like.
    Just give credits to the authors and rename your version.


    Notes:
    -You will need a dedicated server to play this.
    -Read the instructions in briefing


    Changelog:
    v1.8
  • implemented Marksmen DLC
  • fixed Ammobox bug
  • deactivated "Who is in your vehicle-Created by [KH]Jman [not supported till author fixes bug after 1.42]"
  • fixed receiving screen bug
  • minor tweaks

  • v1.7
  • up to date and analogue with the mod-version of this mission



  • Credits & thanks:
    -Mike Melvin for having a great idea
    -Cleanrock for writing the sourcecode of crCTI
    -Squeeze for porting it to ArmA
    -Kastenbier for development/rewriting & making the crCTI possible
    -Dr.Eyball & Zyklone for coding
    -Moe for sorting all Weapons & Prices
    -Kju for helping out in every situation
    -[R3F] for the logistic scripts
    -Iceman77 for the Infantry HUD
    -Display Name by MarKeR
    -Realistic Jumping/Running Vault Script [BETA]by ProGamer
    -Realistic repair script by zealot111
    -and all those I forgot plus the whole Commutiy and for sure BI.....


    Forum topic:
    - BI forums




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