Description: This adds the Littoral Combat Ship (LCS-1). Features: Can sail the ship. Can use the 40mm main front cannon. Can use AA double barrel gatling gun. Can not use the sea-ram yet. Can use Vertical launch system and can lock on or laser lock. Can walk on the ship when it fully stopped. Can land on the helipad and then sail the ship with the helicopter on the ship. Can transport 75 troops plus the 5 crew. The fance on the back off the ship can be lowered and raised. Installation: Extract into the ArmA 3 Directory, by default this is located in: 32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\ 64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\ After extraction it should look like this: Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\ You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this: mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\ mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\ mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\ When present place the "userconfig" folder into your game install folder, usually: "C:\Program Files (x86)\Steam\steamapps\common\Arma 3". You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive. You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name For using multiple mods you would then do so like this: -mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5 Note: You can also use -nosplash to get rid of the splash art and intro videos. And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters! When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods. Included files: txt_lcs1.pbo Known issues: missing texture when you start the game. Credits & Thanks: TxT Modeling Alexboy Codeing And the people that supported us. Changelog: v0.1.1 - fixed bugs v0.1 - first release Forum topic: - BI forums (release thread) - BI forums (wip thread) Enable javascript to be able to download from Armaholic please! |
Wow very impressive, hope you will keep improving it.
I didn't figure out how to drive yet.
5 stars.
PS : you should find a way to integrate the C-ram mod.
That is my future plan @Tr3voRR I am helping TxT with the config and scripting... once TxT and I get this addon to a more stable state (the guns) and when i get my C-ram script working at a better state... that is when we can combine them ;)
so in due time this can happen my friend
That great news @alexboy :) "music to my ears". Looking forward to it and good luck ;)
I know its early to ask, but....i beg you....can you provide server key?
Such USS FREEDOM
This is really cool, however I must say after trying this for myself this addon needs some major adjustments.
I know it's in the Alpha stage right now, so I'll just say some of the things that need to be fixed.
1.) The ship is really slow, like really really damn slow
2.) When you go to make a slight turn, or just tap the "A" or "D" key your ship looks like a 30ft. wave hit it's side
causing it to lean in the water. When I saw this I was laughing at how amusing this was, but it needs to be fixed.
3.) Once you get up to speed you can't stop. I got this thing up to 22kmh and I couldn't stop while in full reverse.
It went for a solid 1.3km before it finally hit a beach where the earth stopped it.
4.) Turning this thing is like trying to stick a sock out of window of a car in hope of it creating enough drag to turn.
In other words it turns way too damn wide, I mean I understand that it's a big ship, but comon I've seen cargo ships
that have turned sharper than that thing.
Anyways aside from the future updates I see to this cool mod, I'd like to see many new featues added to this new
ship, since that's not really somthing we have much on armaholic for arma 3.
I hope to see you do well with this, good luck brother!
~SGT. Winchester
how do you even use the cruise missile it dnt work for me when ever i try
Nothing works, mod completly useless and it's a draft...![]:->](./images/smilies/diablo.gif)
Cannon on the front is too weak, AA is too weak, slow as hell, can't stop, horrible interior, horrible driver view in both 1st and 3rd. Currently just using it as a prop for my carrier group. The USS Nimitz and USS Iowa make this thing look like trash.
Total comments : 9, displayed on page: 9