Description: This is an airbase template on Stratis island giving the airbase a vibrant makeover, either being last parts of a draw down or the early stages of deployment Screenshots: Stratis AirBase Template screenshot pack Installation: Extract the content in your "my documents/arma 3 profile/mission" folder. Notes: You can use this template as you wish if used please give me credit. any suggestions or collaborator would be more then welcome for future projects. Known issues: Alignment not 100% but close as can be any issues please get in contact with me. Future plans: - update camp defenses - update overall ambiance of the base - add Civ Pop around the airport for workers - redo the field hospital now cot beds are removed (arp objects) - objects in barracks to give the feel of being lived in - Hesco off main areas so its secure( so you just cant walk in from the ranges ect..) (nearly finished) - add more features to dockyard area - add a Detainee area (working progress now) Credits & thanks: BIS Ei8ght Wiki Beerkan the various people for the mods License: You are free to use this template or parts of, in your missions. You are not prohibited to merge with another template and call your own (work), e.g everyones templates combined into one without contributing. Changelog: v0.6 - Removed Ivory Aircraft - Yak-42D Clobber - Removed Operation Aegean Shield - British Armed Forces - Added Joint Operations Compound (new) - Added staging Area (new) - Minor changes (adding items and hangers, removing units) v0.5 - Removed Stand alone hmmwv - Minor fixes - fixed the fixed wing park containers - added more to camp wall v0.4 - Make all fixed objects run void map makers to show on in game map (upto date) - added (new) dockyard to the north of the airbase for all your SPS needs - added camo Sanger (thinking add to all) v0.3.1 - Sorted Broken Link - zipped files & Screenshot pictures - Unfinished work in progress due to broken link so i just updating for that purpose v0.3 - Removed: arp objects (for now, see if i can get updated version working) - Removed: HAFM - ArmA 2 HMMWVs import (plan to use humvee pack if more people prefer this) - Removed: Boeing/SOAR MH-47E - Removed: F/A-18 Super Hornet notes: reasons for removing these is so that limits the addon list down and users can change planes or heli to what they like. v0.2 v0.1 ![]() - Boeing C-17 - Arma 2 US Helicopters import - HAFM ArmA 2 UK Wheeled - Import - Community Base addons A3 Enable javascript to be able to download from Armaholic please! |
It appears that it doesn't like the latest version of ARP2 Objects [I'm guessing] So until that issue is fixed, I can't use this, too bad it looks awesome.
R3con i have installed the mod , i dont know how i can resolve this bug, i try to install the mods with play withsix launcher
and i can edit the mission, but when i go to play, the game load the mission , and the screen is black (Sorry for my english but im spanish :P)
CoHmodderSolo thanks for the advise and yeah the beoing heli could be replaced with arma 2 import one that get rid of that modd required i replace this soon as poss.
as for the f 18 super hornet it as the tail hook feature and works nice with the uss nimitz if players have that addon..
The Yak very good question its to simulate that the stratis airport was not just a airbase the joint forces took over when staging their presence on stratis therefor making civi planes grounded..
finally the humvee pack i was looking at this before does look good and and useing one pack instead the import from arma 2 and the standalone would also limited the addon list( i think stand alone humvee was nice looking but if the humvee pack is better i shall replace)
soon as you had a little try let me know what you think as things can only get better and advise is very important to make things go forward as for the us-uk i will stick too OAS british as i think there isnt better but i havnt looked
BeTiCo
if you deleate the init file that will sort this problem its just so that the uav at the start of the mission plays its not really needed just nice feature ( when i have that problem i abort the mission then hit preview again)
Si te deleate el init de archivo que a resolver este problema es sólo para que los uav en el comienzo de la misión desempeña su característica agradable no es realmente necesario (cuando yo tengo ese problema abortar la misión entonces golpeó a escuchar otra vez)...........sorry if the Spanish is off its just translate on line
Ghostdog15
am working on this atm its not that too bad i be able to remove arp objects all together as not much of was used just the cot bed and few boards but i can work around these so i get this fixed soon as
I have downloaded all the mods but the arp is still giving me problems is there a way to fix it?
bulldog1-1
i have updated the file v0.3 which as removed four modds for the purpose of limiting the addons down and arp objects issues if i can get the updated version working i think it was because the update changed the class names of objects and removed some or renamed them causing these problems but for now shouldn't be a problem as arp objects are removed
when is the update going to be uploaded?
its in waiting now just waiting on validation
Have you got a updated mod list?
of course none added just removed :)
Ok just say when we can download it
Yessss, this looks totally awesome! Along the lines of wiki's request - any chance of just getting the base only, and the mods required for just the base objects, so we can populate it how we like with vehicles etc? This looks like a really nicely done base from the screens, but it's a bit of a pain to have to download 50 different vehicle packs that I don't want, in order to be able to use the base itself.
I am looking to cut down as much mods as i can but for a joint British mod the best i found was OAS Brits mod which is a must as i will put a british fob in due time but focusing on usa bits first
i will try cutting most the mods down as best i can to hopefully make it vanilla for you guys..
Hey, when i install the new version (v03) and i go to editor, the mission doesnt appear. Why?
Total comments : 64, displayed on page: 15