This mod modifies most boats by giving them a killswitch for the engine and the ability to paddle the boat around silently. You can also use ropes with the boats for landmarking while swimming and as an anchor. The Zodiac-style boats receive improved maneuverability and engine power. You can also bury or camouflage the Zodiacs using bushes found nearby as well as use the ropes of the Zodiacs for towing.
NEW FEATURES (VER 3.0+):
Bury the boat in soft surfaces like sand and dirt
In-game key menu for keys (config addons)
Throw and retrieve ropes as driver of Zodiacs
Shorten or lengthen ropes
Attach ropes to other boats
Pick up and move ropes to drag boat
Camouflage your Zodiac with plants you can place and rotate
Move from driver seat to cargo seat and back in Zodiac
Paddle sideways when stopped
Paddle forward and backward
Paddle to a stop
Rotate the boat left or right
Kill switch for the motor
Increased rudder effectiveness on Zodiacs
Increased engine power on Zodiacs
Most boats have anchors added
To install Paddle Mod you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
These are signed addons, serveradmins can download the Paddle Mod serverkey from here
The classname modified is “Rubber_duck_base_F” found in “A3_Boat_F_Boat_Transport_01″.
Credits & Thanks:
Feint for coding, sound design and testing
This is an addon for the game Arma 3 created by Bohemia Interactive. It was created for fun and is freely distributed to the community of players for non-commercial use only. This addon is being given away for free and not for profit. As such, commercial or military use is strictly prohibited.
All sections of this addon are freely distributed to the community and may be opened (un-pbo’d) and reverse engineered for the purposes of learning. However, modification of any of those files is strictly prohibited. If you wish to modify, reproduce or change any part of this addon or adapt any part of it for use in your own addons or scripts, written permission must be obtained in writing prior to the start of any work. The sound effects may not be re-used in any way as they are from licensed materials purchased specifically for use with this addon or are original recordings and are the property of the addon-maker.
The author(s) of this software accept no responsibility for damages resulting from the use or misuse of this product and make no warranty or representation, either express or implied, including but not limited to, any implied warranty of merchantability or fitness for a particular purpose. This software is provided “AS IS”, and you, its user, assume all risks when using it.
Use of this mod means that you agree with these terms and conditions.
©2014 – JON HILLENBRAND – ALL RIGHTS RESERVED
Various bug fixes
Revised language to accomodate change in waitUntil requirements
Removed isServer from a few scripts to help fix multiplayer functionality issues
Added an "isServer" check to a few key scripts to avoid createVehicle firing on every machine in multiplayer environments. Please let me know if there are any negative issues with this fix or if the fix does not work.
FIXED: Paddle to a Stop was stopping too suddenly
FIXED: Redundant check in Killswitch
CHANGED: Rubber_duck_base_F no longer modified - instead, children of that are modified to maintain more precise control over unintended functions in boats and mods that use Rubber_duck_base_F as a parent
CLASSNAMES MODIFIED (insideSoundCoef, rudderForceCoef, enginePower, thrustDelay, waterLinearDamping)
CHANGED: All paddle moves now require the boat engine to be off (let me know if this is a problem)
TWEAKED: Spin boat left and right is a little more realistic now in terms of maintaining velocity
TWEAKED: Slide boat left and right can now be done at a max speed of +/- 3 kph instead of 2
TWEAKED: Vehicle check is faster
ADDED: A shovel to all of the rubber boats
ADDED: Ability to bury the rubber boats (and dig them up with a shovel in your hands)
FIXED: Killswitch method changed so AI no longer jump out of boat when killswitch enabled
ADDED: Killswitch to many other boats
ADDED: Anchor for many other boats (rope length based on z height beneath boat) -- this actually stops your boat from drifting away
ADDED: Support for MkV SOC boat (paddling, killswitch, anchor)
FIXED: CBA Keys again
ADDED: My URL to config entry
CHANGED: mod.cpp to new method with mouseover effects in game
CHANGED: Converted Keys to new CBA Keys methodology
CHANGED: Only CRRC drivers can now throw ropes
ADDED: Preview pictures to plants and rope back in Eden Editor
FIXED: Fixed a bug where you couldn't drop the rope bag after using Arsenal in Zeus
ADDED: You can now slide the boat left and right when stopped with two new keybindings
ADDED: You can now use the shortcut keys to shorten and lengthen the rope when holding the rope bag (shift arrows up and down)
FIXED: Fixed a strange Zeus compatibility issue where you couldn't pick up the bag after using the Virtual Arsenal
ADDED: a new rope bag object via config item - in Objects (camping) in the editor
FIXED: quad appearing on rope bag on dedicated server
FIXED: addAction to pick up rope bag not appearing on dedicated server
FIXED: created a check to drop the rope bag if you get into a vehicle or die
FIXED: create a check to prevent picking up rope bag when it's attached to another boat
FIXED: addAction not disappearing after rope bag is dropped automatically
FIXED: various other tweaks and cleaning of code
-ADDED: In-game key menu (config addons) – CBA is now required
-ADDED: Throw and retrieve ropes
-ADDED: Shorten or lengthen ropes
-ADDED: Attach ropes to other boats
-ADDED: Pick up and move ropes to drag boat
-ADDED: Camouflage your boat mini-game
-ADDED: Move from driver seat to cargo seat and back
-ADDED: Speed limitation to paddling forward and backward (10 kph)
-FIXED: Tweaked water splashes sound levels
-FIXED: Tweaked water splashes sound to be different on different surfaces
- first release
- Community Base addons A3
- BI forums