Author: Sgt.Killz
Author Website: Requirements: No addons required Island(s): Stratis Playable options: N/A Version: 1.4 |
![]() Just a Normal MorningbySgt.Killz Description: Early this morning, we have received reports of grouping CSAT tanks at Maxwell. From our intel, we're told that its for protecting the island from the South, from which we will invade the island from. Sending in all we have is out of the question - we need someone that can take them out quietly. Installation: Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/Missions folder. Notes: This mission has tasks, briefing, debriefing, intel, and most of everything is explained. Will make new, better missions soon. Keep in touch at my profile updates! Changelog: v1.4 v1.3 v07-23-2014 Credits & thanks: Sgt.Killo(Killz) for creating this mission. Forum topic: - BI forums Enable javascript to be able to download from Armaholic please!
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I'm sorry if this mission has anything wrong. I'll make sure everything is good next time I upload a mission!
no, you can never be sure to have a 100% error free mission, so don't worry. But it would be good to make a thread in either the armaholic forum or (even better) the bis forum, so people can discuss issues and possible improvements. The comments here are not really suited for that purpose.
I've played this now, and I think it's a nice mission, though I think some quirks are in there. When I got close to the camp, I already got the "air patrol incoming" message, but I didn't make any contact yet, noone noticed me, so it's probably just triggered by distance. There are alarm scripts that you could use, so that the chopper comes when enemies are alerted to a certain degree. The chopper was also quite useless, it just hovered and didn't do any harm to me. I got in a tank and shot it down like a clay pigeon. And when I entered the camp, it already said "task succeeded: tanks destroyed", although I didn't make a scratch to any vehicle yet, I just had shot a few guards and had walked in the center, so this needs to be fixed also. And I got no new task to leave the island, only the waypoint (and I'm not sure if that is visible at all on higher difficulty settings).
Thanks for the comment. I will follow what you said.
Total comments : 3, displayed on page: 3