Requirements: No addons required
Signed: Yes, serverkey included
Short description: This addon adds the up armored class 1 MRAP the MaxxPro.
Date: 2014-08-14 21:16
After quite a bit of on and off work, and a ton of tweaking I am satisfied enough to push out the initial release of the long awaited MRAP MaxxPro addon for Arma 3. This is based upon Naman's old model for Arma 2, except there have been major changes. The hood is now the correct style from the Workstar series of vehicles as opposed to the Durastar series used previously. Many parts have been modeled from scratch including a brand new interior, and many new exterior components.
Navistar, the military division of International currently produces the MRAP MaxxPro, a Category or Class One MRAP. Compared with eariler deployed vehicles such as the HMMWV, the massive ground clearance and V Shaped Hull on the MaxxPro provides undoubtedly superior protection against threats such as IEDs. The MRAP MaxxPro is one of the highest produced MRAPs in use by the US Armed Forces with almost 10,000 units currently produced and used in the harsh environments of Afghanistan and Iraq.
Features and Variants:
Like any A3 modification, this vehicle features all standard features you would expect such as:
To install the MRAP MaxxPro Modification you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
As you know, I did the MTVR , HMMWV, and MaxxPro MRAP mods for A3, which were quite nice, but all have a few issues, mostly physx and damage related.
No, I didn't abandon these mods, But I have no time to work on them anymore. But I am far from gone. I was graciously asked to do 3d assets for the RHS: Escalation mod, which is rather time consuming, plus university and work. So, because coding was never my strong point, I'm releasing the full, textured, working, unbinarized versions of these models to the community. You can add new variants, fix the issues, see how I made them etc etc. Most of the content is BIS property; the armor kits are mine, but free to use. The Maxxpro is a combo of original modeling and Naman's old model, although not much remains.
So, thank you everyone and hopefully someone eager can improve these even more.
Download the source files from here:
Armaholic.com has its own Youtube channel where we will cover the Community made releases.
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Tachometer does not function
Still issue with M2 Weapon Zeroize
Credits & Thanks:
The original model is from Naman on the forums, although it has been heavily modified by myself. Bohemia interactive for much of the content used in various places such as random switches, shocks and so forth. Finally I would like to thank Aplion for his original Model.CFG for which this is a modification of.
- Original model from Naman on the BI Forums
- Modifications from Richards.D
- Some components from Bohemia Interactive
- Additional components and accessories from Stiltman
Licensed under the Arma Public License.
The addon maker assumes no responsibility for any unintended damages as a result of the use of this addon. By downloading this addon you agree to the above terms.
- Tachometer Fixed
- Weapon Zero Added
- Deployment Variant added
- Red Tracers Added
- Phys-X should function in a more logical manner
- BI forums