Drag Dead Body Scriptby
Does what it says on the tin. Hide dead bodies by dragging them out of sight. Fully Dedicated MP compatible.
Simple Copy this code into your Init.sqf:
null = allUnits execVM "H8_dragBody.sqf";Functions:
[UNIT1,UNIT2,UNIT3] spawn H8_addDrag;Add living units into the script. (Useful for units spawned mid-mission).
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- Other players cannot see body drag/Animation until it is dropped ? (Should be fixed in 1.2)
- No action upon Respawn (fixed in v1.2)
- Respawn Event Handler scrapped.
- Animations called globally.
- Players can load/unload bodies into vehicles.
- Tested on Dedicated for JIP issues
- The function to addunits to the script is renamed "H8_addDrag".
- Bug : JIP units do not see the moved body in its new position
- Bug : Other MP units do not see the drag animation
- first release
- BI forums
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