Author: maxjoiner
Author Website:

Requirements: No addons required

Version: Alpha
Signed: Yes

Short description: This Mod adds two new factions: L.A.P.D. and L.A. Civilian.

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Date: 2014-09-29 05:28

Comments: (12)


Max L.A.P.D. Mod


This Mod adds two new factions: L.A.P.D. and L.A. Civilian.
The Police Faction has 5 vehicles and 3 Units.
The Civil Faction has 8 vehicles.

- New 3 Units
- New 13 Vehicles
- All Police Vehicles have 3 police Horns
- All Police Vehicles have lightbar and beacons effects
- All Police Vehicles marked have 3 lightbar modes.
- The Engines of all vehicles have been enhanced for funny pursuits!

Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:

You can also use -nosplash to get rid of the splash art and intro videos.

And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.

Included files:

For AI:
to active mode1 lightbar\beacons:
this setvariable ["lights1on", true];nul =[this] execVM"max_lapd_mod\scripts\crownmode1.sqf";
to active mode2 lightbar\beacons:
this setvariable ["lights2on", true];nul =[this] execVM"max_lapd_mod\scripts\crownmode2.sqf";
to active mode3 takedown:
this setvariable ["lights3on", true];nul =[this] execVM"max_lapd_mod\scripts\crownmode3.sqf";
to deactive:
this setVariable ["lights1on", false];
//change the number "1on" to "2on" or "3on"
to active holster action for LAPD Cops:
nul =[this] execVM "\max_LAPD_mod\scripts\holster.sqf";
to active unholster action:
nul =[this] execVM "\max_LAPD_mod\scripts\unholster.sqf";
to active holster action for CHP Patrolman:
nul =[this] execVM "\max_LAPD_mod\scripts\holster_patrolman.sqf";
to active unholster action:
nul =[this] execVM "\max_LAPD_mod\scripts\unholster_patrolman.sqf";

Inside download there is an example mission.

Media: has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Youtube channel

My LAPD mod has some bugs, I know, but considered the many requests I decided to release an Alpha version.
When I'll have a bit of time I'll try to improve it...

Credits & Thanks:
All the models and scripts are made by Maxjoiner

License / Disclaimer:
Armaholic is the only one page of download authorized by author. Re-upload elsewhere is not allowed.
It's not possible to modify my MOD without my permission.
It's not possible to use parts of my MOD without my permission.
It's not possible to use my MOD in private servers without my permission.
It's not possible to resign my MOD without my permission.
For information contact me:

- first release

Forum topic:
- Armaholic forums
- BI forums

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Tags: Chp,   Lapd,   Police