Author: ussrlongbow
Author Website:

Requirements: No addons required

Version: 1.0

Short description: The subject script allows helicopter pilots to view friendly laser targets while he flies the helicopter

Date: 2014-10-15 08:01


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Laser designation script for vehicles

by
ussrlongbow


Description:
I would like to share some scripts I developed.
The subject script allows helicopter pilots to view friendly laser targets while he flies the helicopter (actually you may change the requirements).

In this script the laser target display requires following:
- pilot is wearing a heli pilot helmet of his faction ( works for BLUEFOR and OPFOR, INDEP is WIP )
- laser target illuminated by friendly forces
- laser target is closer than 1000 meters
- laser target is visually visible ( no objects are hiding it from your sight
- laser target is in front of vehicle ( 120 degrees FOV )


Installation / Usage:
You may change the requirements, eg gear to wear and other, distance and so on.

How to use:
1. to description.ext add:
class CfgFunctions {
   class LB {
      class forVehicles {
         class initVehicle {recompile = 1;};
         class enableLaserGuide {recompile = 1;};
      };
   };
};
2. copy folder functions from archive to your mission
3. Add to the vehicle init:
[this] call LB_fnc_initVehicle;


Media:



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Notes:
MP tested.


Changelog:
v1.0
- first release



Forum topic:
- Armaholic forums




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