Description:
This little mod will add some additional content which is already in the game, but not available.
Mainly adds NATO and AAF vests in additional variants (Khaki, Coyote, Olive, Black) and NATO Uniforms in Woodland and Sage variants.
Further more it allows you to spawn Dogs (and other animals) in the editor, which were for some unknown reason hidden from editor.
This mod is using stringtables for all available Arma 3 languages. So all content has proper name as it would be, if it was official.
Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\
You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.
You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5
Note:
You can also use -nosplash to get rid of the splash art and intro videos.
And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!
When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our
Guide On Installing Mods.
Included files:
ascz_missing_content.pbo
Usage:
Classnames:
- Uniforms
U_B_CombatUniform_wdl
U_B_CombatUniform_wdl_tshirt
U_B_CombatUniform_wdl_vest
U_B_CombatUniform_sgg
U_B_CombatUniform_sgg_tshirt
U_B_CombatUniform_sgg_vest
- Vests
V_PlateCarrier1_oli
V_PlateCarrier2_oli
V_PlateCarrierIA1_oli
V_PlateCarrierIA2_oli
V_Rangemaster_belt_oli
V_PlateCarrier1_khk
V_PlateCarrier2_khk
V_PlateCarrierIA1_khk
V_PlateCarrierIA2_khk
V_Rangemaster_belt_khk
V_PlateCarrier1_cbr
V_PlateCarrier2_cbr
V_PlateCarrierIA1_cbr
V_PlateCarrierIA2_cbr
V_Rangemaster_belt_cbr
V_PlateCarrier1_blk
V_PlateCarrier2_blk
V_PlateCarrierIA1_blk
V_PlateCarrierIA2_blk
V_Rangemaster_belt_blk
Future plans:
In future I plan to add some missing backpacks color variants and unlock some other hidden content.
Steam Workshop:
-
Subscribe
Changelog:
v1.1
- Added: NATO uniform variants without kneepads (Tan, Olive, Black, Blue)
- Added: Raven vest in Khaki and Coyote color
v1.0.1
- fixed missing hiddenSelection definition
v1.0
- first release
Forum topic:
-
BI forums
Enable javascript to be able to download from Armaholic please!
Great mod, keep it coming. If You could bring back cut Kel Tec KSG shotgun that would be great.
Regards.
The black light plate carrier "Carrier Lite (Black)" is missing a model it is not showing up when equiped. (but in defoult it is present in a game so I don t know what is the purpose of adding it to a game once more.
Regards.
Thank you:) really useful
good work at all, but I dont like the new Gloves, I prefer the Vanillas or none
Dogs were already in the editor.
They are under modules, you can spawn them in groups under infinite numbers in a certain set radius (you chose).
so.....
What about the Russian faction? I've heard they're cut too, so look forward to adding them.
Total comments : 6, displayed on page: 6