I've uploaded a mission that has the CV22 Converted into a MV22 by using the setObjectTexture command in the vehicles init line.
Installation / Usage:
You can use the code in the init line of the vehicle but you will need the required textures. You can get them from the example mission or by your own way. You will need to place the required textures into your mission folder.
this setObjectTexture [0, "mv22_01_co.paa"]; this setObjectTexture [1, "mv22_02_co.paa"];https://community.bistudio.com/wiki/setObjectTexture
- first release
- Armaholic forums
- United States Air Force