Author: kju
Author Website: Requirements: No addons required Version: 2014-10-18 Signed: Yes, serverkey included Short description: Data only pack along with single download for each terrain. |
The All in Arma Terrain is now obsolete!
Instead of downloading All in Arma Terrain Pack (AiA TP) you should now use the Community Upgrade Project - Terrains instead! Description: All in Arma Terrain Pack (AiA TP) allows you to use all your beloved Arma terrains by BI in Arma 3:
Features:
Installation: Extract into the ArmA 3 Directory, by default this is located in: 32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\ 64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\ After extraction it should look like this: Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\ You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this: mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\ mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\ mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\ When present place the "userconfig" folder into your game install folder, usually: "C:\Program Files (x86)\Steam\steamapps\common\Arma 3". You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive. You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name For using multiple mods you would then do so like this: -mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5 Note: You can also use -nosplash to get rid of the splash art and intro videos. And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters! When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods. Included pbo files: *.pbo Other packages:
Media: Armaholic.com has its own Youtube channel where we will cover the Community made releases. Subscribe to the Armaholic.com Youtube channel Credits & Thanks: Karel Mořický Preview images in terrain selection for most BI terrains Fabio_Chavez (screenshots, more screenshots, videos) Improved terrain lighting Special Chernarus terrain lighting Special Chernarus water and underwater coloring A3 style grass for Chernarus Special desert terrain lighting Tierprot Updated penetration definitions to A3 standards Reyhard (A2 Island Fixes) Vehicle dust Lights at night A3 penetration & particles effects Falling walls Railways & pavements have physx geometry Fixed powerwires strange collapse Added penetration materials to few buildings Fixed white tree bug on Bystrica Fixed indestructible gates soju Surface settings including friction Correct impacts for surfaces Mix of A3 and A2 environment effects Small box in the upper left while playing caused by ACRE(1) removed EvroMalarkey Preview images in terrain selection for the most BI A1 terrains Picolly (LandTex) More organic landscape textures for Chernarus M1lkm8n, Bad Benson, and CiforDayZServer (SMD Sharani) Improved A1 buildings Pansyfaust Improved A2 cementworks buildings (penetration, fire geometry, working lamps, transparent and breakable windows) Improved A2 road signs (higher detailed A3 road sign models and higher quality textures) Improved A2 Revised Lamps (lighting, destruction) Improved NAV Lighthouses (lighting, flare, timing) Improved Stoplights (lighting) License: CC BY-NC-SA 4.0: Attribution-NonCommercial-ShareAlike 4.0 International APL-SA: Arma Public License Share Alike (APL-SA) This work is licensed under a Arma Public License Share Alike: http://www.bistudio.com/license-icons/small/APL-SA.png Changelog: 2014-10-18 - Added: Replace A1 buildings with improved SMD variants. - Added: A3 style grass to Chernarus. - Added: Chernarus summer version (WIP). - Added: Customized terrain lighting for desert type terrains. - Added: Make more community made terrains support custom lighting. - Added: Improved A2 Revised Lamps:[lidt]- Added: Glow Materials to lamps and hide animation upon destruction of bulb. - Added: Hitpoints and Direction vertices to lamps. - Updated: Sidl type lamps and concrete power line lamp are now based on A3 lamps. - Added: Improved NAV Lighthouses:
- Added: Lighthouse has a visible flare. - Changed: Decreased rotation speed of lighthouse (was: 51deg/s~ | now: 18deg/s). - Changed: Lighthouse light would only work at certain periods, is now on for the entire duration of the spin. - Updated: Fire geometry was adjusted (materials and LOD). - Fixed: Red strobe light on top of lighthouse now emits light properly.
- Fixed: Blinking yellow light is now visible again (increased intensity). - Added: Set MapSize value for BI and community made terrains. - Changed: Improved AiA TP compatibility with IFA3SA (make sure to load AiA TP first!). - Changed: Revert Chernarus midDetailTexture back to the default A2 one. - Changed: Change surface water color back to default again and leave custom only for Chernarus. - Changed: Update Signs.pbo to use Signs2.pbo models whenever possible:
- Updated: New textures for Sign_Downhill, Sign_Uphill and Sign_Main_End. - Changed: Disable infinite terrain in Aliabad, Esbekistan, Hazar Kot, Tarin Kot for the time being to stop crashes. - Changed: Replace door icon with the A3 one. - Changed: Remove terrain listed in an alphabetic order as it causes issues when terrains are not present. - Fixed: AiA crashes when loading another terrain. - Fixed: A1 appartment building is flying. - Fixed: A1 red and white bar gate is rotated 90°. 2014-09-07
Forum topic: - BI forums The All in Arma Terrain is now obsolete!
Instead of downloading All in Arma Terrain Pack (AiA TP) you should now use the Community Upgrade Project - Terrains instead! Enable javascript to be able to download from Armaholic please! |
i dont understand what the point is in this mod i downloaded it and i keep getting an error that says i am missing AIR_F_gamma file and there is no video on how to properly install this mod on this page and youtube and in the descrition its says this is to download the maps not just data. plz fix this case it takes a long time to download maps and i just wasted a long time on this useless mod.
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