I'm so proud to introduce you to my new mod! Spongebob's Neighborhood!
Always wanted to have Spongebob's neighborhood in Arma? No? Never mind, because you can have it now anyway.
So what are you gonna do with this mod?
I have absolutely no idea, just be a bit creative?
You could use it as super secret military base for example! I'm sure nobody will notice.
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.
You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
You can also use -nosplash to get rid of the splash art and intro videos.
And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!
When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods
1. the geometry of the houses on foot is really weird, but in vehicles it works just fine?
2. the shadow is a "bit" bugged.
This was just like a training for me. I'm a nooby at arma moding.
License / Disclaimer:
Feel free to edit (fix) the mod and use it for anything you want, although I don't think you will do that.
- first release