Author: Dragon Zen
Requirements: No addons required
Playable options: Multiplayer compatible / Singleplayer compatible
Version: 20200525 hotfix
Date: 2020-05-24 11:48
Downloads / Arma 3 / Scenarios / Multiplayer Gamemodes / Other / Advanced Fierce Combat System OTH-24
Advanced Fierce Combat Systemby
Here is the MP version of AFCS (previously named BlackHole and AdvancingPower in Arma2), now you can enjoy the crazy close combat with your friends, PVP or Fight against AI. With AI system, you can still run the game alone and wait for other players
Create your own fierce combat with all weapons, all units and various supports on any map!!! Advanced Fierce Combat System (AFCS, old name BlackHole, AdvancingPower, BreakThrough previously) generates fast-paced close combat as you wish. It searches out downloaded units and weapons, and inlays various supports like recons and artillery. From infantry CQB to Air Battle, you can define the battle with many options. As leader or soldier, as gunner or sniper, you can enjoy different roles in the battle. Rename the PBO file and you can play it on another map, and the time, place and size of battleground are all up to you, :D
Generally, the major feature of my mission is 4F:
1.Furious: In this mission, your enemy appear in front of you and friends come from behind. Battlefield will move with position of groups, so every meter is valuable.
With new AI script, AI teams will also call support and that make battle more crazy! You can set battlefield smaller (see "Flexible") to enjoy CQB!
2.Flexible: Firstly, size of battleground, number of groups, time, weather, so many options let you make your own battle. Most of options can be change DURING the game by Radio 0-0-9!
Secondly, system will search exist weapons and vehicle automaticly, so that you can enjoy your downloaded Weapons and Vehicles in this mission! You can replace soldiers and vehicle for AI groups.
3.Fruitful: First, you can enjoy all kinds of weapons and vehicle. Call several support including Artillery, AH and Satellite...which make the battlefield more colorful.
Second, there are 3 SubMissions in this version, in which you can fly AH or Jet or be a sniper. Bullet camera is availiable for SubMissions.
Third, You can act as soldier and give leadership to AI. You can also switch position in Helicopter to enjoy the gunner.
Fourth, Rename the pbo file and you can play on another map, like, AFCS.Stratis.pbo.
4.Fantastic: Some supply such as Detection, Teleport and SmokeWall and so on, are not that realistic. And you will also get welfare if you lack of money or scores, and even cheat some money or points. All of these are designed for an enjoyful experience!
Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/Missions folder.
I have released it to SteamWorkShop and you can track it easily, don't forget to support it, :D
Other Maps: Rename the pbo file and you can play on another map, like, AFCS.Stratis.pbo
MP version: It can be found in BI Forum: http://forums.bistudio.com/showthread.php?178869-SP-MP-Advanced-Fierce-Combat-System
Introduction video (based on previous BlackHole) that shows the features, basic rules and special contents (various supports). This video highlight the mission as a "Highest Density Close Combat" (BlackHole), and it will also guide new players how to begin the mission (as I saw many players don't know how to teleport to battleground).
Sometimes the AI call the AH but do not fly to battlefield, will try to fix it later.
1. hotfix for critical bug that cannot start mission.
1. Arsenal replace weaponbuy, all weapons are free although arsenal need to buy.
2. Adjust sniper cheat as soldier cheat, due to arsenal.
3. Adjust airdropbox and supplytruck.
4. Static weapons are free of tactic points.
5. Try to fix blur effect after death.
6. Optimize the path.
7. Add ARTY for artillery mission.
Credits & thanks:
THANK piko, swagger and many other friends in Chinese community: They teach me lots of skill and help me to solve lots of trouble.
THANK thumsonb: His awesome mission Flashpoint:Chernarus give me the basic idea how to create and respown infantry and vehicles, and he allow me to use those codes in his scripts.
THANK Mr.Murray: his handbook for scripts teach me a lot things as I am a new learner.
THANK Chicago: He taught me how to use camera.
THANK Big Dawg KS: He release his bullet camera code.
THANK Hypnomatic: He release his bullet tracer code.
THANK ruebe for selectbestplace;
THANK R3 for their cargo drop code.
THANK ffur2007slx2_5 for many tutorial like DrawIcon
THANK others who I does not note them here.
- BI forums