The British MK10 LCU is capable of delivering Vehicles and personnel from ship to shore. This vehicle currently operates very similarly to the LCAC so if you've used that you'll know what to do here.
The Cab interior is a stopgap design that currntly shares much of its hardware with the LCAC, it carries 9 personnel. The deck can currently carry as many vehicles as can physically fit. None of the gunner positions are functional due to the problem with loaded vehicles being rendered behind the Craft (this is common with all craft of this nature) so for the time being there will be no gunners.
Please be aware that as with the LCAC the 'Climb Aboard MK10' user action is intended to be used if someone falls off the craft into the sea. It places the player using the action into a cargo slot on the vehicle. if all cargo slots are full and this action is used the craft may explode..
This is an initial release so bugs may be present and will hopefully be ironed out with time. For demonstrations soon to be created please visit: https://www.youtube.com/channel/UCbcYPE10gBDIYzFyFX2WI7w
Because this craft is intended to be used with the HMS Bulwark I'm soon to release, which has a 'drainable' well dock, this has not been tested with any of the currently available LPD's.
To install the Burnes Armories - MK10 Landing Craft Utitlity (LCU) you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
This is a signed addon, serveradmins can download the Burnes Armories - MK10 Landing Craft Utitlity (LCU) bikey from here:
Credits & Thanks:
With the exception of the Interior LODs all Abrams models are from the Bohemia ARMA 2 samples.
The LCAC model is based heavily on that released by Sgt Flyer for Arma 2
The Warrior model is based heavily on the Bohemia Arma 2 sample models
The interior lights is a script by Lala14 on Armaholic
Alot of the config work was helped by the unbinarized materials released by Reyhard
I would also like to thank Raid for help with the Phys X settings
The AAVs were originally ported by WO Aaron (Sw4l). I just added things like hatch/ramp funtionality etc.
Challenger 2 placeholder textures are by Pathy and the P:UKF team
Serjames and 3CB for extensive bug testing and rpt fix suggestions
Cleggy for providing information and linking fixes for rtm errors
Yoshi (LCpl Yoshida 51SB) for extensive research help and additional modelling contributions to the Challenger 2 mod
the amphibious functionality of the AAV has been developed by Karneck using a modified version of Feints paddle mod (with permission from Feint, big thanks man )
Clutter items on the MK10 were taken from various Bohemia A2 models released in the A2 Samples
License / Disclaimer:
This program is distributed in the hope that it will be useful but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
- first public release
- BI forums
- Community Base addons A3
** the author does not want his work mirrored on other websites, so we can only lead you directly to the video from where you can find the downloadlink!