Date: 2015-02-07 10:18
This Greek Island with an area of ~67km² is located around 600km of South-East of Stratis.
Tilos has 4 military FOB located on the heights of the island and 1 little airfield in the North-West, Megalo Chorio and Livadhia are the two largest cities of the island wich Livadhia is the main town.
Tourism and fishing are the two main resources of the island, however, the armed forces of Tilos (TAF) regularly participate in air training with the AAF.
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.
You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
You can also use -nosplash to get rid of the splash art and intro videos.
And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!
When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.
Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel
More images can be found here.
Fix update and some location will be improved and finished ( Livadia for example )
beta 0.5 notes
Since the first released ( 09 Junary 2015 ), a lot of work has been made on Tilos, new location, new config and more, based on player's feedback, +1000 fix have been made.
As is said, this beta brings a lot of new location like Tilos Military Airport, Livadia ( 60% ), Mikero Chorio, The Spartan and more, also some optimization have been made in some location like St. Peteilemon church and Mikero Chorio where some player complain of some FPS Loses.
This update must be an Underwater update, but I realized it's more important to work on the surface side for the moment.
Credits & Thanks:
- ArmADeus Team for testing the map
- Bushlurker for its several tutorials (very helpful!)
- Mikero for its Mikero Tools
- Bohemia Interactive for the game and ArmA3Tools
- Map Maker community for their help
- [AD]Mike ( Ice9 ) for some documentation, beautiful screenshots, testing and feedback
License / Disclaimer:
Added : +100 Objects.
Fixed : Server keys
Fixed : Some roads have a strange shape.
Fixed : Some flying objects.
Fixed : A bug with a house in Livadia could kill the player.
Fixed : The symbols on the map now display correctly ( Thanks a lot to IanBanks! ).
Fixed : Some misplaced object on some roads.
Fixed : Some RPT Errors. ( ~7Kb )
Fixed : The cutscene displayed after leaving Tilos is now working properly. ( WIP Cutscene )
Fixed : Some misplaced objects on Livadia.
Fixed : Errors in the description of the island in the extension tab.
Modified : The Tilos_Functions and Tilos_Missions pbo's were moved into the Tilos.pbo.
Fixed : Many collisions bug.
Fixed : Clipping on some rocks in the military airport area.
Fixed : In the cave near the St. Peteilemon, the player could fallen into some rocks, this is now fixed.
Fixed : Misplaced objects on Agios Antonios ( 027053, thanks to Granis on the BIForums ).
Fixed : Some ground texture was missing near Agios Antonios.
Fixed : The player could kill himself by climbing a ladder on Agios Antonios.
Fixed : ( Probably, not sure ) Crash of ArmA 3 after leaving Tilos in the editor.
Fixed : The industrial area had some misplaced structures.
Fixed : Some misplaced proxy all around the island.
Fixed : Wrong translations on the loading messages.
Fixed : Some strange bump near Megalo Chorio.
Fixed : Some RPT logs errors.
Fixed : Some little thing i've forgotten...
Added : Missing Server Keys files.
Added : New locations ( still under developement ):
- Agola Solar
- Mikero Chorio
- Poliana Forest
- Ghost Hotel ( near Livadia )
- The Spartan
- The Lydia ( submerged boat )
- Tilos Military Airport
- Center of Tilos
Added : 4 new loading messages.
Added : Missing locations name on the map.
Added : +25.000 manually placed objects on Tilos.
Added : Missing cinematic on the main menu when the player leave Tilos. // Added at 20:44 currently broken sorry.
Added : Some new vegetation areas.
Added : Some new caves.
Added : Two new houses on Mikero Chorio ( near the church ).
Added : Some new houses on Agios Antonios.
Added : Some new houses near Plaka bay.
Added : Some new traffic signs.
Added : Some new underwater area.
Added : Taxiway for the Tilos Military airport.
Added : Compatibility with the OSD Function on Tilos ( Originally created by Jiri Wainar ).
Added : Normal Map.
Added : Missing path to leave the crevasse under the St. Peteilemon pontoon.
Added : Some new roads.
Added : New environement custom texture ( reflection in the glasses ).
Added : More wildlife ( bea, tuna, snakes... ).
Added : Custom color correction ( Zeus Module or by a simple call, read the documentation ) ( Thanks to Ice9 to have created this ).
Improved : Better mask mapping ( clutters ).
Improved : Satellite image.
Improved : Submarine heightmap part.
Improved : Water color.
Improved : Satellite image color ( more orange, dark and realistic for long range view ).
Improved : Underwater visibility.
Improved : Better FPS on the St. Peteilemon area.
Improved : Better FPS on the Megalo Chorio area.
Improved : Roads visibility on long distance.
Improved : Some bushes have been deleted on some flat area because the combat against an AI is too difficult.
Modified : Wave max size.
Modified : The Kart area have been removed.
- first release
- BI forums