Author: SabreD
Author Website:

Requirements: No addons required

Version: 1.5.01
Signed: Yes, serverkey included

Short description: This addon adds some Lockheed C-130 Variants to Arma 3.

Date: 2019-10-20 11:05

Comments: (3)


Lockheed C-130


This addon adds some Lockheed C-130 Variants to Arma 3.
It is a port and expansion of the original Arma 2 C-130 and based on BIS APL Source Files.

To install Lockheed C-130 you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Credits & Thanks:
BIS for original Model/Textures (APL Sample Files)
Aplion - for Arma2- Arma3 port tutorial
Feint - HeadrangePlus - extended Track IR Support
Gnat - Seaplane magic
Evrik - help with rvmats
Flannel - some of the JATO/RATO effects
Arma 3 port by [Dust]Sabre

- added neutral livery to RED and GREEN FOR
- added pilot cam laser to Harvest Hawk
- small tweaks to ViV Cargo definition (maxed out, clipping slightly)

- re-added Harvest Hawk (limited version)
- retired old and ugly textures (all sides now use standard grey livery)
- fixed ugly window frames
- fixed addon name
- tweaks to JATO script (ongoing)
- refueling distance to connect to drogue is now 3m : )

-HUD display can be stowed (now also the actual mfd)
-Copilot got his own HUD finally
-refuel drogue chute model and texture updated
-refueling distance to connect to drogue is now reduced to 2m, not 10m! No more lazy refueling.

-de mirrored the ship. removed the strange door on starboard.
(you will have to apply your custom textures twice or you will only retexture one half of the plane)
-fixed prefix (sabs - sab)
-fixed physX
-cleared some clutter (less textures)
-added proper interior shadows
-jato bottles attached via eden menu will now work
-hud display can be stowed
-non cargo versions can now load one small car
-tanker action moved down to bottom of action menu - no more fun ejections mid mission

-TeTeT fixed the physX wheel config. Many thanks!
-minor changes to textures
-Harvest Hawk and CSP have gone on holidays for the time being
-new key required (included)
-minor changes to flight model
-doors and ramp states accessible from garage

had forgotten to add the new damage system


cleaned up the mod, too many versions to maintain
added some jet dlc features (damage)
liveries now selectable from eden
seats, skis, tanks etc selectable from eden

- minor material changes
- Civilian planes have a crew of 2 instead of 4 now
- half working Harvest Hawk
- fixed the ugly drogue chute

added Lalas line,
added the Harvest Hawk,
Fixed collision lights,
Some other minor tweaks,

- added L-100 Cargoplane
- added Forest Service Plane
- added C-130 J/H Cargo Planes
- added CSAT/AAF Planes
- added C-130 J/H Aerial Refueling Tanker (walkable cargo caused too many issues and was removed again)

- added aerial refueling capacity (YMC-C-130, C-130 J) that means these planes can refuel as client
- fixed bisign file
- tiny flight model changes (reduced roll rate)

- Cargo Plane (no seats, passenger 0)
- you need a third party script to load items
- texture updates
- small adjustments

- finally prop blur
- Fat Albert got a small animated flag for airshows etc
- moving control sticks
- texture update, 3d model update (YMC-130)
- slightly reworked JATO
- proxied fuel tanks and other parts, can show/hide with init box or scripts

- Scripts remade
- Models rigged with accessory proxies

v 0.35
Hud Update
Float Plane readded

- added Rotorblur and removed again. Doesn't look good.
- Fixed issue where ramp gunner could take control

- view hotfix,
- small adjustments

- Fixed issue with people beeing able to board the floats
- Pilot is commander now

- initial port

Forum topic:
- BI forums

Steam Workshop:
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Tags: Airplane,   Blufor,   C130,   Lockheed,   Military,   Modern,   Vehicle