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Squad system SQ-2byJTS Description: This is the second version of squad system I made for ARMA 3. SQ-1 you can find here. Features: - Join any player, who is on your side (join to AI is not possible, but you can have them in your squad) - Kick any player in your squad - Send invitation to another player - Create password for your squad - You can leave your current squad - Editable variables - Notifications for players - Script will automatically find you in the 'Squad' list - User friendly UI - You can give leadership to another player in your squad - New GUI style (ARMA 3 GUI) - Dynamic colors. Colors of icons and some text will change to the color you have selected in the game settings - Send requests about status of the player (status (alive or not), health, squad size, position, rank, name) - Privacy settings. You can disable requests about you. So another player will not be able to knows your status. - Rank icon left from player's name - Optimized for 1024x768 resolution (4:3) too Installation / Usage: Download the example mission. 1. If you have file 'Init.sqf' already in your mission, then copy from my init.sqf line: execVM "JTS_SQUAD\Functions.sqf"; and add it to your init.sqf. Otherwise - just copy the init.sqf to your mission. 2. If you have already Description.ext - copy the line: #include "JTS_SQUAD\SQ-1.hpp" and add it to your description.ext. Otherwise just copy the Description.ext to your mission. 3. Copy the folder 'JTS_SQUAD' into your mission (not compatible with Squad system SQ-1)!! 4. You can adjust the script. Open file 'Functions.sqf' located in \JTS_SQUAD\. You will see the editable variables. Change them on your own. JTS_SquadSize = 5; // Set the maximum number of units in one squad. Attention! If you have more units in your squad than the limit - a unit will be removed from your squad, until the squad-limit and amount of units in your squad will not be the same as variable JTS_SquadSize. Do NOT use values lower than 3. Value 5 means, 5 units. Also commander + his units = 5. His units = 4. Maximum: 50 JTS_PROHIBIT_INVITES = 0; // if 0 - invitations are allowed on mission-start. If 1 - invitations are prohibited on mission-start JTS_RND_PASS = 0; // if 0 - players don't have password on mission-start. If 1 - random password will be created for every player on mission-start JTS_REQ_STATS = 1; // if 0 - requesting the status of player is not possible at mission start. if 1 - every player can check the status of any player at mission start. Media: Armaholic.com has its own Youtube channel where we will cover the Community made releases. Subscribe to the Armaholic.com Youtube channel Notes: - Attention! This script removes automatically a unit from your squad, if you have more units than the variable JTS_SquadSize. Credits & Thanks: Script was tested by: JTS (me), Urban, Shuravi License / Disclaimer: Respect copyrights! You are allowed to use this in your mission, but you are NOT allowed to: 1. Change it 2. Publish it from your name 3. Change it/Publish it from your name Changelog: v1.1 - Fixed error 'colorDisabled' in SQ-2.hpp v1.0 - first release Forum topic: - Armaholic forums - BI forums Enable javascript to be able to download from Armaholic please!
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