Description:
M.S.K.E. - 4 Islands Map
Malden - Sarugao - Kolgujev - Everon
here is my latested Project. My dream to bring 4 of my most loved OFP islands to one map is now reality. All islands have been newly revised.
\\ Technical Details
Terrain size: 25,6km x 25,6km
Grid size: 4.096
Cell size: 6.25
Satellite image: 25.600px
Object count: 1.453.262
Installation:
To install MSKE 2017 you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the
Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
Included files:
hotze_*.pbo
Usage:
For usage instructions and information of how to use the M.S.K.E. 4 Islands Map please refer to the included documentation.
Classnames:
World Extension : mske
Credits & Thanks:
Special Thanks to Luki (ACE) without him there would be no update.
Bohemia for the Arma series & Schusch for the original Sarugao island!
Schusch (I wrote to him, but he never answered me, unfortunately.)
Heros (Miscellaneous works)
Roehre (Help with some scripts)
T-800a (for helping me with some config problems)
The whole X-Cam Team!
License / Disclaimer:
I take no responsibility for (im)possible damage to your game/system that may be caused
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
Changelog:
3.04
3.03
3.02
3.01
Changed Bisigns, hopefully will work now. Please report if they dont.
3.0
Fixed: Cityname "La Trinite" now on correct possition
Fixed: Corrected possition of some Houses
Fixed: Fountains now vissible on the Map
Added: Missing Houses in various City's
Added: Vegitation like Trees and Bushes on various possitions
Changed: Grid Coordinates fom 6 digits to 8 digits
Removed: AddOn "Uros Monumental to Fallen" (Replaced with Bushlurker Monument Malden DLC update)
v2.9
fixed bisign
sorry for the mess i made i will be a better boy in future
v2.8
Some Bugfix, Belnuevo new style with Roads ( better for AI ).
v2.7
Update Today:Remove Objects from the Streets. 1 ground texture changed.Suspension bridge adjust.
v2.6
Updated new ArmA3 Lighting and CUP support.
Resmoothed roads with Terrain Processor.
Adjusted Sat&Mask and Objects.
Reworked folder/pbo structure.
Added Uro's Memorial to the Fallen.
v2.5
Now: customs Sounds, by Day and Night.
ILS works now. Small improvements.
Keypoints Name City works now.
v2.0
- new customs Sounds, by Night.
- ILS reworked.
- Small improvements, like House and Bushes removed from Street.
- A2 Roads. Some Stones on Rock clutter (made by T-800).
v1.0
- Now: customs Sounds, by Day and Night.

-
Structure: 'Memorial to The Fallen'
-
CUP - Terrains Maps
-
CUP - Terrains Core
Forum topic:
-
BI forums
Steam Workshop:
-
Subscribe
Enable javascript to be able to download from Armaholic please!
This is an awesome map, will try it out in an operation. So far just flown around it but looks great, run ways are a but bumpy though (may just be the rhs 130 though). Would be a great map for faction like warfare.
Thanks for the great idea and work. The islands are very well done.
Getting a massive frame drop using 2D scopes. Might just be me.
Getting a massive frame drop using 2D scopes. Might just be me.
Some ground texture problems in Everon. Like really dark squares on the ground.
Great playground and very good maps. Malden Airport works with AI pilots at least STOVL aircraft like Harrier and F-35, landing and takeoff won't look nice but it works...
Would it be possible for you to add in Nogova aswell? like an additional island, would be awesome. Pretty Please and if so could you put it more North, or put it very central between all the island.
Crashes my game 95% of the time I try to open it in the editor, and the other 5% it gives me some type of error message in broken english that I can't understand about supply gas something or other that says it can cause game crashes, and after placing down a unit and clicking preview, it crashes the game. Is there a work around? Only using this and the required AiATP, no other mods while testing it.
Any chance on a standalone release? I REALLY want this map but I don't want the 8 or 9 extra GB for the AiA TP. Or at least share which resources the map uses from AiA so I could just cherrypick out those files?
Could you please add Nogova to this map? Perhaps replace Kolgujev (it's a boring island anyway) or Sarugao.
Hey I was wondering if you can come contact me on steam, steam account is www.steamcommunity.com/id/therealj0hnny
Total comments : 11, displayed on page: 11