Simple single player cheat menu by Benargee. This addon is accessible inside any single player mission or scenario, Including the official campaign. Includes access to Zeus, debug console, virtual arsenal and a few other cheat functions. This addon is also very useful for mission developement, without having to include temporary debug scripts.
Very easy to access! Once in any single player mission, open your map. In the top bar you will see a button that says "Load SSPCM". After you click the button, in the top left of the screen you will see "Cheats!" In a drop down menu. From there, you can enable or disable any of the features.
Zeus - Create anything you want!
Virtual Arsenal - Access any weapon, including modded weapons!
Virtual Garage - Access any Vehicle, including modded vehicles!
Infinite health - Walk through battles without getting hurt!
Teleport - Go where you want instantly!
Disable fatigue - No more getting tired!
Works in existing game saves - No need to start over!
Debug Console - Available in every mission!
Even more features - More features not listed here!
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.
You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
You can also use -nosplash to get rid of the splash art and intro videos.
And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!
When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods
For usage instructions and information of how to use the Simple Single Player Cheat Menu please refer to the Simple Single Player Cheat Menu wiki
Correct operation is not guaranteed in multiplayer scenarios.
Cheat menu may not work when loading a game save. Only works reliably in freshly started missions. Thank you nubmarine for pointing that out!
When player switches unit, old cheat attributes will still be active. This may or may not be an issue for users. Optional solution is planned.
More features to come, suggestions and ideas are welcome.
License / Disclaimer:
This work is licensed under the Arma Public License Share Alike
--April 19, 2020
Changed: Now loads new cheat menu in Old Man, Tanoa mission
Note: No other changes as this is a quick fix for Old Man. Other fixes will be left for later verisons.
Added: Experimental UI menu to Contact Only
Changed: Refactored a lot of code to allow old and new menu to coexist.
Known bug: Spawn in jet doesn't entirely work. Use at own risk.
Known bug: Various script errors but nothing that seems to effect functionality
Fixed: All addon content should be available with Zeus.
Added: Button in map screen to manually initialize SSPCM when resuming a mission.
Fixed: When spawning in flying jet, map is now automatically closed.
Fixed: When teleporting, player will now be teleported with their vehicle. This can optionally be changed to previous behavior.
Added: Link to Zeus field manual in Zeus sub-menu. This is especially helpful for players new to Zeus and Arma.
Added: Virtual Garage menu option. Thank you tortuosit for laying out the code for me!
Added: Ability to open debug console in map screen in addition to existing action menu option.
Added: Bullet Cam
Added: Bullet Tracing
Added: Disable fatigue
Added: Infinite ammo
Added: Vehicle invincibility (under invincibility)
Changed: "Ignored by enemy" to "Side relations"
Added: Friendly to allies and Hostile to everyone
Added: Spawn in Jet. Player will spawn in jet that is in flight.
Added: 3D Teleport. Now you can teleport where you look
- Added: Support for multiple units. When player changes unit, cheat menu will now function properly
- Fixed: Second attempt at fixing the issue where menu will not show up for some users. Mod will check every 4 seconds to see if menu is visible. This will insure it always appears. Wait up to 10 seconds for menu to appear.
- Fixed: Changed some more function definitions using CfgFunctions.
- Added a delay to cheat menu init script. Should hopefully fix the problem a few people have been having.
- Redifined a few functions to proper names BRG_fnc_postInit and BRG_fnc_preInit
- First public release
- Changed All "InitTest" file paths to "SSPCM". Mod no longer broken
- Initial Release (Private)
- BI forums